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  1. #1
    Player Minikom's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Minikomby
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    Skill ups on colonization should be nice, you lost exp there and you dont gain skill ups, this is very deferent to campaing battle where you dont lost when ppl died, adding skill ups on colonization should be nice.
    (0)

  2. #2
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    it applies to magic too. Others have attested to this in the past as well.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  3. #3
    Player Makenshi's Avatar
    Join Date
    Jun 2011
    Location
    Windurst
    Posts
    71
    Character
    Makenshiroi
    World
    Sylph
    Main Class
    BLU Lv 99
    Something really needs to be done about skilling up. The food makes no noticable difference. I'm finding it more boring than old style partys and its putting me off leveling other jobs.
    (1)

  4. #4
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Makenshi View Post
    Something really needs to be done about skilling up. The food makes no noticable difference. I'm finding it more boring than old style partys and its putting me off leveling other jobs.
    Pretty much what I was about to add.

    The food has causes no noticeable increase in skill ups. I literally skilled up .1~.5 per shot for Marksmanship and Archery from up until around 250-260 (with merits), now I get none. wasting 150k on stacks of food that yields nothing but maybe 5 skill up is asinine. Even if it was always guaranteed to get me 5 skill that's waaaay too much. At that point, just give me a food that gives me straight +5 skill and can only be used every hour or something...

    Or give us a "training" ground full of dummies we can fight....

    Actually a training area would be fun -- could leverage the Pankration system, make it so you can challenge NMs and old bosses upgraded if you have pankratioon images of them, or just train against dummy mobs that don't attack, but yield skill ups, buy tons of rarer spells if you have images of the NMs who drop them (sorry, but most spells are semi-vital to their jobs and I've never abided how people gouge them and then have the audacity demand new players pay ridiculous prices... but that's more SE"s fault than players')
    (0)
    Somewhere in space... this could be happening right now.

  5. #5
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Makenshi View Post
    Something really needs to be done about skilling up. The food makes no noticable difference. I'm finding it more boring than old style partys and its putting me off leveling other jobs.
    Quote Originally Posted by Horadrim View Post
    Pretty much what I was about to add.

    The food has causes no noticeable increase in skill ups. I literally skilled up .1~.5 per shot for Marksmanship and Archery from up until around 250-260 (with merits), now I get none. wasting 150k on stacks of food that yields nothing but maybe 5 skill up is asinine. Even if it was always guaranteed to get me 5 skill that's waaaay too much. At that point, just give me a food that gives me straight +5 skill and can only be used every hour or something...

    Or give us a "training" ground full of dummies we can fight....

    Actually a training area would be fun -- could leverage the Pankration system, make it so you can challenge NMs and old bosses upgraded if you have pankratioon images of them, or just train against dummy mobs that don't attack, but yield skill ups, buy tons of rarer spells if you have images of the NMs who drop them (sorry, but most spells are semi-vital to their jobs and I've never abided how people gouge them and then have the audacity demand new players pay ridiculous prices... but that's more SE"s fault than players')
    Sounds like there may have been an issue with target selection. A lot of factors need to be considered when choosing targets. 250-260 skill can cover a wide range of targets, in the neighborhood of around 20 levels from min to max spawn levels across the job spectrum in order to find appropriate targets for a decent skill rate.

    You can technically learn Fell Cleave in Sky killing pots/dolls while doing a trial and taking advantage of FoV....but there are far better ways to learn it if your goal is to learn the weaponskill.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

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