whelp time to get myself shot, but anyhow, if that is what se does, and say it increased potency at 5/5 by 50% aka 50% more en dmg 50% more resistance against the weaker element 50% more lunge dmg ext ext might be worth it, tho i would hope se would divide it into 2 groups, cant think of a fancy name for them, but pretty much fire wind thunder light in one group and the others in the second, and 3 other merit choices >.>; for group 1 i mean
Tier 1:
Embolden Potency (+10% per upgrade)
Rune Potency (+1 dmg per rune per upgrade)
Lunge Recast (-6 seconds per upgrade)
Enhancing Magic Duration (+10% duration per upgrade)
Swordplay Duration (+15 seconds per upgrade)
Ward Potency (+10% potency per upgrade)
I'm not going to bother with Tier 2 yet![]()
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
You're right about Effusion. I'm currently lvl 66 RUN, and it's all old-school xp gaining (no Abyssea xp leech crap), so Lunge is all I got in Effusion atm. It's nowhere near the effort it took in the real old days, but at least you get your skills close to cap and learn a job thoroughly. (Unlike some people who go 30>99 on an afternoon of aby xp leeching, then congratulate themselves on a job well done.)
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
Needs the titular Final Fantasy Runic ability in some form. Either of the following will do:
(trait) Runic Conduit - Converts Magic Damage into MP 5% per upgrade.
or
(JA) Runic - Negates the next magical attack and converts damage to MP(10m recast).
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