Quote Originally Posted by Horadrim View Post
Yeah, it can be applied to most spells in the game -- but at least Protectra/Shellra V are useful, and meriting them makes them even better. AM2's all, for the most part, suck, and only certain Summoner abilities are worth meriting.

That doesn't mean RUN should be forced to suffer the same fate of wasted merit abilities/spells. If we're going to get merit spells, they need to be something actually useful. Just because it fits with the current trend of wasted energy doesn't mean you should endorse it by suggesting they stick to the habit. :/

You, especially, could come up with a better idea than that. It's not like we'll get anything we want specifically anyway, so why not put some real thought into it.
Have you seen how SE has "changed" their habits? Hint: they haven't. The excuse of they want to see how the players use GEO and RUN before final tweaking is done is BS. I mean outside of friends who support you wasting a slot on RUN over a better option or soloing who's going to use the jobs right now?

I had a vision for RUN when I first thought of the concept of a "Magical Tank" in a world ruled by physical attacks, SE didn't go anywhere near it because of the asinine idea of it being "over powered". Heck even the new content that was supposed to favor a "Magical Tank" isn't any different than the content before SoA.