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  1. #1
    Player Hayward's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    325

    Level 99 solo fights for upgraded job-specific weaponry

    OK, Now that Maat's been put into semi-retirement and the Tarutaru chap has been put in his place, what would be wrong with a level 99 solo fight? For extra incentive, make it a fight that upgrades those unused Artifact weapons (will explain SCH later. Stay with me) laying around in storage into level 99 weapons worthy of use.

    Examples:

    DRK's Raven Scythe -> Raven Scythe +1

    DMG: 128 Delay: 513
    STR +10, INT+10, Accuracy +15, Attack +15
    Enhances "Fast Cast Effect" (Fast Cast III given)
    Enhances "Absorb", "Drain", and "Aspir" spells (MAcc and amount drained +15%)

    Lv. 99 DRK

    Opponent: Zeid

    DNCs War Hoop -> War Hoop +1

    DMG: 46 Delay: 286

    CHR +20 "Store TP" +15
    "Waltz" Potency +15%
    "Samba" Potency +15%

    Lv. 99 DNC

    Opponent: Laila

    SMNs Kukulcan's Staff -> Kukulcan's Staff +1

    DMG: 60 Delay: 350

    MP +200 Accuracy +25, Attack +25
    Summoning Magic Skill +25
    Avatar: "Haste" +20, "Magic Attack Bonus" +20

    Lv. 99 SMN

    Opponent: Carbuncle Prime (JUST Carbuncle!)

    PLDs Honor Sword -> Honor Sword +1

    DMG: 60 Delay:230

    Accuracy +25, Attack +25
    "Cure" Potency +15%
    Enhances "Reprisal" effect (Light Damage +15, "Flash" effect)

    Lv. 99 PLD

    Opponent: Prince Trion

    You get the idea.

    For SCH, who get Klimaform, a bit of a twist is needed. Kaustra's plenty beastly a spell as a 1-hr special (Manifestation + Voidstorm + Kaustra = Apocalypse-level carnage). Beating Professor Schultz in a rematch should earn the Light-based equivalent of such a spell.
    (1)
    Last edited by Hayward; 04-21-2013 at 11:44 AM.
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,504
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I'll pass on upgraded AF weapons. for the most part they're ugly with crappy models- I'd rather my primary weapon be something cool looking. COR is about the only exception in that department, but nobody uses hexguns anyway.

    It would be fun to have a quested weapon for each class but I'd rather it be a new weapon entirely, not an upgraded AF weapon.
    (2)

  3. #3
    Player Hayward's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    325
    Nothing stopping S-E from improving the look of the upgraded AF weapons, to be fair. Witness the Magian trial weapons over the levels.
    (2)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Hayward View Post
    SMNs Kukulcan's Staff -> Kukulcan's Staff +1

    DMG: 60 Delay: 350

    MP +200 Accuracy +25, Attack +25
    Avatar Perpetuation -7
    Avatar: "Haste" +20, Accuracy +20

    Lv. 99 SMN

    Opponent: Carbuncle Prime (JUST Carbuncle!)
    Well, if the new SMN staff did not kill Nirvana completely... this might just do the trick.
    (0)

  5. #5
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,504
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    The avatar perpetuation is a wasted stat slot, don't even need it anymore with all the perp available on every other slot. Ditch the avatar accuracy, summon magic skill gives you plenty, and give it a lot of MAB or attack or maybe even attribute bonuses.
    (0)

  6. #6
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    Quote Originally Posted by Alhanelem View Post
    The avatar perpetuation is a wasted stat slot, don't even need it anymore with all the perp available on every other slot. Ditch the avatar accuracy, summon magic skill gives you plenty, and give it a lot of MAB or attack or maybe even attribute bonuses.
    I edited those stats as it did seem excessive considering Caller's +2 addresses perpetuation sufficiently. I did add 25 skill to close the level gap some for the avatars. MAB should add some punch to the Prime BPs. If I knew how it could be implemented I would have added an En-element effect for the avatar.
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  7. #7
    Player Umisame's Avatar
    Join Date
    Oct 2012
    Posts
    26
    Character
    Umisith
    World
    Ragnarok
    Main Class
    SMN Lv 99
    SMNs Kukulcan's Staff -> Kukulcan's Staff +1

    DMG: 101 Delay: 402
    Perpetution -13
    Avatar: Double Attack +5%


    GTFO perpetuation armor.
    (0)

  8. #8
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    What about the jobs that didn't get a weapon?
    (0)