This would definitely be a PLD type ability if it were implemented. Realistically though it'd be a buff sorta like blink/stoneskin that absorbs the next magic damage that hits you.
This would definitely be a PLD type ability if it were implemented. Realistically though it'd be a buff sorta like blink/stoneskin that absorbs the next magic damage that hits you.
Except she could wear heavy armor. I always considered celes to be more of a PLD than anything. Although since she had native damage spells she'd be more akin to DRK.
Either way it doesnt matter. This (the op) is basically just cover for magic damage, and it'd be a PLD ability (possible rdm could get it too though, see shield mastery)
Yeah i'm at work didnt have time to read the whole thing
I dont particularly care about pld getting a new ability, but the way you presented runic in the op is a pld ability, not rdm.If you want PLD to get a new ability, then give them an AOE spell or JA that works like stone skin, but for magic damage only.
After going back and reading the new runic ability I don't really have an opinion on it, it seems too complicated to actually get implemented.
On a concept level, magitek knights (which is basically what Tina/Terra and Celes are) are rather close to Red Mages.
The reason Paladins have cover is because of cecil who made it a staple ability for PLDs in FFIV. Runic and Cover have nothing to do with one another. That's not even going into how one belongs to a knight and the other belongs to a magic swordsman. PLD is of the former, RDM is of the latter (refresh-whoring notwithstanding).
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
Justify it however you like. Cover is a PLD ability because that's what tanks do. Magic cover would be the same way.
Not that some random wiki is a reliable source, but:
http://finalfantasy.wikia.com/wiki/Celes_Chere
Anyway, i'm not gonna argue ff6 with you. The version of runic presented in the op is more PLDs flavor. Not saying that it's a bad idea or that RDM shouldn't get it or anything like that, i'm just being pragmatic. If SE implemented as in the OP it would be a PLD ability.Celes's abilities are similar to Terra's. She has all-around high stats and equips swords, maces, some daggers, heavy armor, some hats and robes, and all shields. She also has access to female-specific equipment. Celes and Terra have almost identical equipment draws, except for the Cotton Robe, and their respective ultimate weapons in the Advance release - while Terra uses the Apocalypse, Celes wields the Save the Queen. Celes's ability is Runic, which negates the next magical ability used and heals Celes of an amount of MP equal to that ability's MP cost. As she is rescued from prison when she joins the party, Celes joins wearing only a Hair Band.
Along with Terra, Celes is the second party member to be able to learn magic without equipping Magicite. Compared to Terra, Celes' spells are more defensive in nature,and she learns more status spells while Terra learns more damaging spells. She also learns Ice element spells, contrasting with Terra's fire spells.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |