I see the point of presto as getting a step debuff to its maximum strength in a shorter period of time. If the JA delay on these abilities is removed as you say, while it is more ability activaitons it is still less time spent to max out the effect. As for the "punishment", it is offset by the time savings, and the fact that the max finishing moves is 5- one Presto step and one normal one = max finishing moves. If Presto gave 4 finishing moves, you would waste one on your next step if you waited, and would use your finishing moves to less effect if you didn't wait.Presto is an additional job ability to use (more aggregate delay) and serves, subtly, a different purpose completely.
I'm not really sure I would use this, as finishing moves are an important part of the job. That said, you're also generous in only tripling the TP cost because this saves a tremendous amount of time- it should cost the same TP as the 5 steps that would normally be required.Grand Jeté: (Recast: 3 minutes) Your next step will increase the daze to the maximum level but the TP cost will be tripled and will not grant any finishing moves.
(Please understand I totally want JA delay to die as you do- I simply would rather hold off on other adjustments that aren't needed to compensate for a delay that would have been removed if the suggestions were implemented)

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