
Originally Posted by
Zepheron
@ Delvish
Very sorry about the long double post. If you remember when ToA came out, blu, pup, cor were kings of the domain and the content was built around showcasing their respective abilities. Sure the content was hard, but the jobs arose to the task at hand before they came out with JSE, mid game and end game content in that area. What gets me most is that these jobs were put together adn the content was made to be hard for all 99. The 2 new jobs are placed at an extreme disadvantage in their own back yard. Rives are what they are. I am speaking of trying to fight the ordinary mobs in the new zones. I play all the previous 20 jobs and have them all geared. Being an old school rdm who did things rdm/nin I expected more from Runefencer. The elemental resitance as it now stands cant even handle a T elemental in SOA! How do they expect the job to hold up against the boss fights?
They advertised a slightly less than equivelent to pld for tanking mobs. So far, with time, effort, proper support and gear, I can't see it as even close. And I like the job!