By getting two empyreans? Why doesn't every other job require empyreans to be 'fixed'?
Come on, that's not a true solution and you know it.
By getting two empyreans? Why doesn't every other job require empyreans to be 'fixed'?
Come on, that's not a true solution and you know it.
You're 100% wrong about that.
The establishment of these forums, although late, came for that VERY PURPOSE. To listen to the player's feedback. Get used to SE fine tuning things to the player's desires. Maybe you haven't played FFXI long enough, or know how SE used to be like, to understand or comprehend just how significant a change like abyssea and the introduction of these forums is.
How is PLD not dead? Its more useless than PUP, more useless than BST, and offers nothing to a party or alliance. There are at least 2 Jobs that can do everything PLD can do better.
DMG mitigation : MNK, DNC and NIN and even SAM will take far less dmg than a PLD will.
Enmity/hate Control: Anything in the game, including post Gimped CE RDM, will control hate better than a PLD just through Tier 3 nukes and curing. Heck even a SMN's pet can hold hate better. BLM is a better hate control tank than PLD.
Kiting: BLM and RDM will outkite PLD, WAR Probably too.
Soloing: BST/PUP/MNK/NIN/RDM/DNC got PLD beat down. Only Ochain raises PLD's ability to solo like these other jobs. I'm not saying PLD can't solo, it can. I've soloed a lot of things on my lolpld such as Cerberus @ 80, Khim @ 80, Fafnir @85, and trioed Jorm at 75. Those same jobs above could have soloed/duoed all these NMs, much faster and they have.
Tell me, do you think PLD can solo Dark Ixion? an Ochain/Almace PLD with 10 others took 87 minutes yesterday to kill it as Lv.90's, because they were trying to make sure the PLD kept hate. They had masumanes/vere/ukons/gandivas and some pimp ass blues. The day before, me(vere mnk/dnc), Masamune sam/dnc and a ukon war/sam downed Dark Ixion in 8 minutes cuz we weren't being idiots and didn't have a PLD in party who would cry about letting him hold hate.
Upbeat solos Dark Ixion as NIN/RDM. You think an Ochain/Almace PLD can do that?
Give pld enfeebling JAs/Spells that don't require MP and just gil, and MAYBE PLD can.
PLD IS DEAD.
Unfair I know. But that is the only solution available to us at this point. Why do you think I've been pushing for a dmg upgrade all this time? It shouldn't require this much effort to recreate what other jobs like MNK or NIN are capable of doing (although Ochain does it better.)
@ Cursed:
Go take a look at that video so you can see just how wrong you are about PLD. You're calling PLD dead because it's no longer the master tank against old HNM's like Fafnir? Seriously?
Last edited by Aeonk; 05-06-2011 at 06:36 AM.
One thing that might help Paladin is adjusting their spells and and Job abilities to have some cumulative enmity on them instead of just volatile enmity.
They should make PLD have an ability that you can be use every 2 minutes and that lasts every 1minute that allows you to take only 20-30 Damage every hit from NMs or w/e... But it should cost MP since your going to be using more of this ability than your Cures.
Also another ability that also lets you hold hate for 4min but can be used every 5 min. (This one doesn't need to consume MP)
This way, PLD will become the best tanks PERIOD... And we still need to consume MP since we dont want that to be a waste to have. lol idk... Thf and Nin are over powered in abyssea so why not make us PLD have something equal to that but in a different sense? people would so want us.
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From what I've gathered, it seems the easiest fix would be to increase damage output from enemies. That way pseudo tank jobs would be difficult to keep alive, while a PLD would be able to easily live through it.
There's one NM in Abyssea that hits hard enough to warrant melee being carefull, and that's Valdean the ladybug.
Oh boy! I messed up bad going into that fight as MNK/WAR zerked/Counterstanced/hasted and opening with a victory smite. lol that mob is lethal!
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