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  1. #1
    Player Orson's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Orsondara
    World
    Shiva
    Main Class
    WAR Lv 95
    Pld is one of the hardest jobs to fix at the moment. There's really no need for a tank. Even prior to Abyssea having a Pld was more or less a safety net against bad stuff from happening. I'm not hating on the job either. I love it have it leveled but tanks are just next to impossible to make useful unless you either nerf melee damage enmity and/or make melee take way more damage. That would make a lot of angry people I would think.

    The other option is to buff Pld but how? Make it do more damage or heal more? Then it outclasses other jobs that sole function is to damage or heal. It's very hard to do with keeping balance.
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  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    43
    Quote Originally Posted by Orson View Post
    Pld is one of the hardest jobs to fix at the moment. There's really no need for a tank. Even prior to Abyssea having a Pld was more or less a safety net against bad stuff from happening. I'm not hating on the job either. I love it have it leveled but tanks are just next to impossible to make useful unless you either nerf melee damage enmity and/or make melee take way more damage. That would make a lot of angry people I would think.

    The other option is to buff Pld but how? Make it do more damage or heal more? Then it outclasses other jobs that sole function is to damage or heal. It's very hard to do with keeping balance.
    Very true, I mean there are some way's to work around that, maybe raising the emn. cap, Making cover more usefull and letting you cover anyone in ally, adding spells like "Flash 2" lower recast then flash and generates more hate... There are a few "tweaks" they could implement to work well but I think at this point its more of a "Wait and see". I have to say though I don't have any complaint's when I get to tank NM's on warrior because of constant 5-6k ukko's furry
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  3. #3
    Player Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Drivont
    World
    Ragnarok
    Main Class
    PLD Lv 96
    Quote Originally Posted by Snaplin View Post
    Very true, I mean there are some way's to work around that, maybe raising the emn. cap, Making cover more usefull and letting you cover anyone in ally, adding spells like "Flash 2" lower recast then flash and generates more hate... There are a few "tweaks" they could implement to work well but I think at this point its more of a "Wait and see". I have to say though I don't have any complaint's when I get to tank NM's on warrior because of constant 5-6k ukko's furry
    Yeah i was thinking like a rear facing, cone-based effect for covering
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  4. #4
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Orson View Post
    Pld is one of the hardest jobs to fix at the moment. There's really no need for a tank. Even prior to Abyssea having a Pld was more or less a safety net against bad stuff from happening. I'm not hating on the job either. I love it have it leveled but tanks are just next to impossible to make useful unless you either nerf melee damage enmity and/or make melee take way more damage. That would make a lot of angry people I would think.

    The other option is to buff Pld but how? Make it do more damage or heal more? Then it outclasses other jobs that sole function is to damage or heal. It's very hard to do with keeping balance.
    Pretty much this, PLD is in a tight spot. really not fair for PLD in the game atm. looking say at 2005 then now PLD got almost nothing compared to what melee got in damage buffs.

    Unless a PLD has Empyrean sword or both sword and sheild, PLD does not belong in abyssea.
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  5. #5
    Player Yukichibi's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    103
    Character
    Yukichibi
    World
    Carbuncle
    Main Class
    SCH Lv 99
    Cover the entire party is ridiculous, bescause you ll lose massive amount of enmity with all those damage in your face.

    In Abyssea /nin is almost useless when tanking, because you waste time where you could have make some damage instead.

    Outside abyssea, /nin killed pld a long ago, it's better to take no damage than less damage.

    The point is to not make PLD mandatory, but useful:
    • For example you could make PLD immune to enmity reset, so you want them for NM's that reset hate, but it's still doable without them.
    • Shield block can augment enmity rather than decrease it like all damage.
    • Or simply the paladin gains enmity when taking physical damage, and still lose it when taking magical damage.
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  6. #6
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Orson View Post
    Pld is one of the hardest jobs to fix at the moment. There's really no need for a tank. Even prior to Abyssea having a Pld was more or less a safety net against bad stuff from happening. I'm not hating on the job either. I love it have it leveled but tanks are just next to impossible to make useful unless you either nerf melee damage enmity and/or make melee take way more damage. That would make a lot of angry people I would think.

    The other option is to buff Pld but how? Make it do more damage or heal more? Then it outclasses other jobs that sole function is to damage or heal. It's very hard to do with keeping balance.
    While I do see where you're coming from, the problem is that currently any DD job doesn't stay within it's designated role of "just DD". Every DD (especially Empy wielding ones) is expected to tank to a degree. Whether it's a NIN sub with capped haste gear (which is now easier than ever to obtain) and/or PDT/MDT sets... just about any DD can step outside it's original intent and tank.

    Where does this leave PLD? At a disadvantage, seeing as how we have 0 offensive traits/abilities. Almace definately narrows the gap, but a little boost elsewhere wouldn't be unwelcome. Like I mentioned in the other threads, a trait of some variety that lowers weapon delay on par with NIN's dual wield or MNK's martial arts would go a long way to putting PLD where it belongs, without forcing the user to get an Almace.

    Edit: lol didn't realize this thread was 13 pages long... I'm a tad late to the party. But nonetheless, the changes mentioned is an answer Cream_Soda's question. Make PLD a competant DD as well as tank, and from that point on player skill/gear will be the only factor to consider when choosing what job to play.
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    Last edited by Aeonk; 04-09-2011 at 05:44 AM. Reason: ohey, 13 pages.