Page 3 of 3 FirstFirst 1 2 3
Results 21 to 23 of 23

Hybrid View

  1. #1
    Player Pebe's Avatar
    Join Date
    Mar 2011
    Posts
    128
    Character
    Bepe
    World
    Ragnarok
    Main Class
    SCH Lv 99
    you can zone to reset fatigue....... /sigh I've been doing it wrong. YAY for waypoints in morimar and foret now! (And in extension Cidras with the skirmish entrance)
    (0)

  2. #2
    Player Hashmalum's Avatar
    Join Date
    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    You know, at least in the old areas there was some old anti-botting code that would gradually nerf the results of HELMing the same point over and over and over. If that code still exists--and I'd bet money that it does--staying at one HELM point is shooting yourself in the foot anyway. Those HELM point campers seriously need to get a clue.
    (0)

  3. #3
    Player Duzell's Avatar
    Join Date
    Apr 2011
    Posts
    111
    Character
    Duzell
    World
    Leviathan
    Main Class
    DRK Lv 99
    You shouldn't zone to reset fatigue if you want HQ results:
    http://forum.square-enix.com/ffxi/th...l=1#post411202

    Gathering activities in the Seekers of Adoulin expansion areas are governed by a new rule.
    Continuing to gather resources in the same area will build a character's fatigue, much like fishing, but will also gradually increase the likelihood of gathering better materials.
    * Moving to a new area will reset both effects.
    * Fatigue recovers over time.

    Certain pieces of equipment and key items that aid in gathering activities throughout Eastern Ulbuka have also been introduced.
    (3)

Page 3 of 3 FirstFirst 1 2 3