Quote Originally Posted by Monchat View Post
You probably should stop taking for garaanted what people write on the internet. I farmed sqirmish parts in cirdas cavern during JP prime time on a Sunday (30 people in the zone, 3-4 pt farming). We were getting 3-4 soul pyre every 5 minutes, so basically 1 pyre every 4 mob. Ended up getting 3 parts in 2 hours.
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Posting this here for more visibility, got buried pretty quickly with RME talk in Discussion. Ligray linked us to a JP site interview done with 4 people from the dev team:

http://www.4gamer.net/games/005/G000546/20130501051


There was some interesting (but late) info on Skirmish segments. Basically, it sounds like there is always a constant number of Skirmish items around. Each one is flagged for a particular area and action (e.g. Logging in Ceizak). Until that piece is obtained, it will not move elsewhere. This explains why it's easy to obtain pieces quickly sometimes and it takes forever other times (you're waiting on someone to obtain one somewhere else to get it to spawn for you). So if you're farming Skirmish stuff it makes sense to just do as many different things as possible for short times each.


Edit; Sorry, Had too, Finding out that Skirmish items work this way is indeed making me laugh, that all of our crazy theories were actually driving down the right street.