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  1. #1
    Player Randnum's Avatar
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    Oct 2011
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    Character
    Risae
    World
    Leviathan
    Main Class
    NIN Lv 90
    As I said. Community based game.

    But I give you this.

    If Samurai A liked playing Samurai as much as Samurai B does, then they merited Samurai first. Then, technically, any complaint they have would be about another job, making it Red Mage A vs Red Mage B, or such.

    So your argument, while 'technically' correct in any non community gamestate, fails here. Entitlement applies when one person gets opportunities in this way.

    You have the same opportunities as Samurai B, you just want more of them.

    Edit: See, you could reduce this to a different absurdity. If I like NIN best, why do I have to stop at 5/5? Why can't I just keep getting stronger and stronger Blade: Shun? Even if it tapers off and the bonus diminishes, why can't I just keep boosting it little by little forever? That way my hard work rewards me, right? But then what will you stop at? If the game had both options open... unlimited Merit WS and unlimited WS mod growth, would you be 'gimp' or 'unwilling to play it' if you noticed that serious NIN had their Blade: Shun at 20/20 and yours was only at 8?

    If not, why are you 'unwilling to play' at 4/5 while the 'serious' play at 5/5?
    (1)
    Last edited by Randnum; 04-16-2013 at 12:54 PM. Reason: Add Absurdium

  2. #2
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Randnum View Post
    If Samurai A liked playing Samurai as much as Samurai B does, then they merited Samurai first. Then, technically, any complaint they have would be about another job, making it Red Mage A vs Red Mage B, or such.

    So your argument, while 'technically' correct in any non community gamestate, fails here. Entitlement applies when one person gets opportunities in this way.

    You have the same opportunities as Samurai B, you just want more of them.
    Your argument works both ways. Should they raise / delete the cap, Samurai B would have the same opportunities. He would just want less of them.

    The difference being that when there is no cap, we both have the ability to do what we want. Where as when there is a cap, he gets to do what he chooses, while I am limited. His Samurai is exactly the same in either case and suffers no penalty other than his perceived (It has already been pointed out that most people who play samurai or whatever job will have the same merits as other people playing that job) lack of uniqueness.

    You are essentially saying that People should only be allowed to have 3 good weapon skills because That's how many it takes to keep samurai B happy and that somehow 3 is the perfect number and Samurai B is more important than everyone else.



    Quote Originally Posted by Randnum View Post
    Edit: See, you could reduce this to a different absurdity. If I like NIN best, why do I have to stop at 5/5? Why can't I just keep getting stronger and stronger Blade: Shun? Even if it tapers off and the bonus diminishes, why can't I just keep boosting it little by little forever? That way my hard work rewards me, right? But then what will you stop at? If the game had both options open... unlimited Merit WS and unlimited WS mod growth, would you be 'gimp' or 'unwilling to play it' if you noticed that serious NIN had their Blade: Shun at 20/20 and yours was only at 8?
    This is pretty off topic. I want to be on par with others who have put in the same amount of work as me. You make it sound like I want to be better than them. If that guy wants to work harder on his ninja, his ninja should be better than mine. He shouldn't have to suffer just because I really like ninja but I don't have the time/desire to merit it as well as him.

    Let's apply your argument to some other absurdity: Say I only want to work 10 hours a week and make $100 a week because I'm a balding middle aged Mongoloid who lives in my grandmas basement and I like to play video games more than I like to earn money. According to your logic, everyone should have to live on 10/hrs a week at a salary of $100 because I'm too preoccupied with other things to earn more money than that. It would be totally unfair if you got to make more money just because you had more time to get an education and work longer hours right?

    Quote Originally Posted by Randnum View Post
    If not, why are you 'unwilling to play' at 4/5 while the 'serious' play at 5/5?
    Who says I am not serious? Are you really positing that people who have all jobs leveled and geared are not as serious as people who only have one or two jobs? Think about that. If your favorite job is warrior, you can't even have all the weaponskills for that one job. I guess anyone who plays warrior can't be serious about any other jobs huh?
    (1)
    Last edited by FrankReynolds; 04-17-2013 at 05:38 AM.

  3. #3
    Player Randnum's Avatar
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    Oct 2011
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    70
    Character
    Risae
    World
    Leviathan
    Main Class
    NIN Lv 90
    Never said anything one way or the other about the decision, I am only pointing out one logic thing.

    You want to be the best you can, for equal work. You can do that. You actually agree with me in the second section. That if the NIN wants to be really good for their effort then they should. But they can't. Note that part, it's my only direct point.

    I understand that this only partially applies because 'you can't use all the WS on one job', but it still overall makes your character in a community perspective better.

    All I'm saying is what you are saying, but with a different perspective. You get limited in your number of WS for the same reason that Hypothetical Ninja is limited in the total strength of their WS.

    If every increase after level 5 in the WS was just 1% more, they would have a 5% difference in their WS strength after a certain number of merit points. Would you be willing to accept this 5% difference? That your personal NIN was 5% weaker in a WS than theirs? I may have misinterpreted you but you seem like you would, because that's reasonable to you.

    I'm just saying that in a game of arbitrary limits, the current change is decent... no... quite good, because your 4/5 WS is only 5% weaker than 'Samurai B's' 5/5 WS. If 5% is a big deal for any reason other than 'it isn't the maximum', then you'll keep meriting to keep up with Hypothetical Ninja.

    I am getting the impression, therefore, that you want to reach the cap because it is the cap. Am I wrong in this? Are you not dissatisfied with needing to choose 4/5 simply because 5/5 exists?
    (0)

  4. #4
    Player FrankReynolds's Avatar
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    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Randnum View Post
    Never said anything one way or the other about the decision, I am only pointing out one logic thing.

    You want to be the best you can, for equal work. You can do that. You actually agree with me in the second section. That if the NIN wants to be really good for their effort then they should. But they can't. Note that part, it's my only direct point.

    I understand that this only partially applies because 'you can't use all the WS on one job', but it still overall makes your character in a community perspective better.

    All I'm saying is what you are saying, but with a different perspective. You get limited in your number of WS for the same reason that Hypothetical Ninja is limited in the total strength of their WS.

    If every increase after level 5 in the WS was just 1% more, they would have a 5% difference in their WS strength after a certain number of merit points. Would you be willing to accept this 5% difference? That your personal NIN was 5% weaker in a WS than theirs? I may have misinterpreted you but you seem like you would, because that's reasonable to you.

    I'm just saying that in a game of arbitrary limits, the current change is decent... no... quite good, because your 4/5 WS is only 5% weaker than 'Samurai B's' 5/5 WS. If 5% is a big deal for any reason other than 'it isn't the maximum', then you'll keep meriting to keep up with Hypothetical Ninja.

    I am getting the impression, therefore, that you want to reach the cap because it is the cap. Am I wrong in this? Are you not dissatisfied with needing to choose 4/5 simply because 5/5 exists?

    To sum it up. I am fine with doing 95% damage because I didn't put in enough effort to do 100% damage.

    I am not okay with doing 95% damage because someone decided that that makes other people feel special.

    This cap limits the enjoyment for people who have more than a few jobs leveled. In large group settings people generally want you to come on the job that does 100% damage. Not the job that does 95% damage. When you limit the selection of weapon skills, people generally feel forced to spend them on the jobs with the most damage potential to begin with. Typically War, Sam Monk and Dark. When you combine the fact that those jobs are already more desirable to begin with and the fact that other jobs now have an additional weapon skill handicap, you get a very lopsided event roster.

    In respect to the fact that You can only ever use one weapon skill at a time: Of course having more weapon skills than the next guy makes you a more desirable player, but so does everything else that you do to improve your character so there is no point worrying about that.

    I have ninja leveled. My ninja is far better than my friends because he didn't bother to gear it. He doesn't like ninja. If you remove the cap, he might run out of things to merit and decide to dump 5/5 into katana just because he has the time / merits to do it. It won't change the fact that he has shitty gear, macros and skills on ninja though. As long as he doesn't care enough about ninja to build better gear sets than me, build better macros than me and practice until he is in fact better than me, it won't make a lick of difference. I will still be special regardless of his merits.

    This whole argument of needing caps in order to foster originality or something is ludicrous. It's like people really believe that every SAM/WAR/DRK main is gonna suddenly start showing up to every event on PUP and take up all the spots just because they finally got their H2H weapon skills unlocked.

    People who like the jobs like DNC, PUP, SMN etc. feel like they have to gimp their favorite jobs in order to make their more group friendly jobs like SAM etc. as good as can be. I don't really see how that benefits anyone.
    (1)
    Last edited by FrankReynolds; 04-17-2013 at 08:13 AM.

  5. #5
    Player Randnum's Avatar
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    Oct 2011
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    Character
    Risae
    World
    Leviathan
    Main Class
    NIN Lv 90
    My disagreement with you is purely in the idea that you are upset with being limited 'to make someone else feel special'.

    My point is that unless all limits are removed, removing that particular one does in fact make someone else less special. That someone may also do the same amount of work because there's a different limit in place. Whether the limits should exist at all isn't my gripe with what you are saying at all. I'd love to just get Blade: Shun at level 90 and I'd love to be able to merit it endlessly at 1% per merit after 5 merits. This would increase my enjoyment. I don't personally know why merit WS are even merited.

    But if they are, and therefore somehow intended to make people stronger, then limiting 'me' to 5/5 on NIN but having no limit in general means simply that for your effort you get a stronger character and for my effort I get to compete with yours.

    If I play 20 hours a week and devote it all to NIN, and you play 20 hours a week and spread it out over 5 jobs, why exactly do I not deserve to be better at NIN than you are?

    tl;dr version: Allowing more lateral expansion than vertical expansion overall does in fact disadvantage specialist players so they limited both to let specialists feel special, yes.
    (0)

  6. #6
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,269
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Who says I am not serious? Are you really positing that people who have all jobs leveled and geared are not as serious as people who only have one or two jobs? Think about that. If your favorite job is warrior, you can't even have all the weaponskills for that one job. I guess anyone who plays warrior can't be serious about any other jobs huh?
    Warrior doesn't need every weapon skill. I don't know any warriors who use more than probably three weapon types any other time than in voidwatch for procs. Outside of that, you're probably just going to use the strongest slashing, blunt, or piercing weapon and WS. Three weapon skills covers that.

    There's a difference between 'want' and 'need.' I can't think of a compelling *need* for more than three merit WS on any single job.
    (0)

  7. #7
    Player Randnum's Avatar
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    Oct 2011
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    70
    Character
    Risae
    World
    Leviathan
    Main Class
    NIN Lv 90
    In the end FrankReynolds is primarily right, but it comes down to what I said at the beginning.

    "That's all this is in the end, this 'argument'. Lots of Samurai A not caring how Samurai B is affected, and arguing that people who do care that Samurai B is affected are all being illogical and stupid."

    As long as there are limits, 'Samurai B' is affected because as you said, people want you at 100%, but then you have to compete with all the other 100%.

    I believe you mean to say that you feel that you should be chosen equally to 'Samurai B' because you put in enough work to get the same WS/result, not because of some arbitrary 'badge of dedication', which is what the merit WS system is.

    But if it's only through that arbitrary, possibly ridiculous 'badge' that Samurai B can stand out at a given level... if the intention of this system is to give people a quicker 'badge' to 'wear' than 'building a Relic, Mythic or Empyrean to max level', then the change currently planned is correct.

    Community games don't work without these little 'badges'. Maybe this particular one is unnecessary, I have no stance on that, so you are right in all things except that you are fundamentally going "I don't want to be limited so that others feel special" because without that limit, the only limit still functional is the one preventing them from actually being special. Samurai A does make out better than Samurai B, because while you can go "I merited Shoha to full, I can be your Samurai." and it have a little meaning, you can expect much less effect from "I play Samurai all the time and try to be my best" with the same result, cause you will just go "so do I".
    (0)

  8. #8
    Player Karbuncle's Avatar
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    Mar 2011
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    I think the fact the new director said that designing every job to be useful in all events is not the right direction, and encourages players to build strategies around certain jobs for certain events, pretty much boiling down to each job having a niche... Just means this conversation should fking die.

    If the Director himself pretty much says "Play a variety of jobs to meet the situation", theres no reason we should have to choose which jobs we want to be Nerfed an which we want to be good. If each job is going to suck to a varying degree and we're suppose to job change whenever an event calls for it, we should have access to all the tools that allow us to perform that job to its best.

    This includes Merit WS, most of which are the best/second best available in one situation or another.

    h2h - Best Spharai-linked WS.
    Dagger - Best unstacked WS in most situation, beat out occasionally by Evisc based on buffs
    *Added Bonus of Acc down for THF Tanks.
    Sword - Best Damage for its use, Non-Elementa.
    GS - Best WS for the Weapon.
    Axe - Best WS for the weapon
    Gaxe - Best MS WS
    Katana - ... IHNC.
    GK - Best WS. Though not unreasonably far ahead.
    Polearm - Best WS short of Mythic DRG, in which case drakes wins.
    *Added bonus from WS additional effect
    Scythe - (second?)Best Scythe WS, best for its uses as well (MP Drain)
    Club - ...?
    Staff - Best Staff WS by miles.
    Bow - ... Terrible
    Gun - Best Physical Damage based WS for Gun.

    Probably missing something, But the point is clear, a lot of these weaponskills bring loads to the table. The sad truth is, If we're suppose to be switching jobs to go as the "Right" job to an event, again i say, we should have access to all the tools we need to do that job the best we can. No artifical walls, so on.

    I know I'm not everyone, But If i've just spent 2 weeks or 10mil gil buying a Skirmish item, I'm not inviting subpar DD cause that event is actually quite challenging and time is of the essence. So while not everyone experiences these roadblocks, for some events, these things can make a big difference and you're limited to picking 3 atm, and choosing which ones you could stand nerfing in the future, and this shouldn't be so in a game that encourages you to have a lot of jobs leveled for any situation.

    Hopefully I didn't talk in too many circles this time.
    (4)

  9. #9
    Player Raucent's Avatar
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    Jun 2011
    Location
    San'Doria
    Posts
    98
    Character
    Raucent
    World
    Valefor
    Main Class
    DRK Lv 99
    slight correction Entropy doesn't drain mp it recovers it
    (0)

  10. #10
    Player Karbuncle's Avatar
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    Quote Originally Posted by Raucent View Post
    slight correction Entropy doesn't drain mp it recovers it
    its what i meant really/implied, Just used bad wording.
    (0)

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