Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 83

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Yea pretty much, FFXI is a game where people will pay 200m for Huginn Gambieras which only net you +9 str over ravg.+2 feet.
    The people who pay 200m for it are 99% of the time jobs like DRK DRG BST
    (0)

  2. #2
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Ophannus View Post
    The people who pay 200m for it are 99% of the time jobs like DRK DRG BST
    Agreed. Though the point is clear.

    Its a 10 Year old game, with an outdated Combat System, and hard to fix Enmity issues, and tanking system. The only real thing to do in this game anymore is to upgrade your Character and gear.

    Honestly, If they want a bit more longevity, they should just uncap merits entirely, but I'm sure they're saving that for the games Swan Song update.
    (5)

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,301
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    Agreed. Though the point is clear.

    Its a 10 Year old game, with an outdated Combat System, and hard to fix Enmity issues, and tanking system. The only real thing to do in this game anymore is to upgrade your Character and gear.

    Honestly, If they want a bit more longevity, they should just uncap merits entirely, but I'm sure they're saving that for the games Swan Song update.
    Uncapping merits wouldn't provide longevity, it would help kill the game faster. It's like playing with a cheat code.

    When you played games in the old days and cheated, did that make the game last longer for you? No, it didn't. Giving everybody everything doesn't make the fun last longer. The game was designed and balanced around the limits that were put in place.

    (Also, why are you capitalizing random Words that aren't proper Nouns?)
    (0)
    Last edited by Alhanelem; 04-13-2013 at 04:27 AM.

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Alhanelem View Post
    Uncapping merits wouldn't provide longevity, it would help kill the game faster.
    Fast and easy way to say why you are wrong, I would need more merits to cap them all, and most of them are worthless anyways which is why we do not pick certain ones. Let me give an example, WAR, Aggressive Aim, normally I would look at this merit a single time, and never again because it is absolute trash. Now, if I could 5/5 all merits on WAR, I would 5/5 this, why? Because I can, simple enough, not hard, just something more to do, and I like knowing I have capped all merits. Now lets say they removed all of the current limits, you would more than double the amount of merits people would need to cap everything. Every job would have 2~3 times as many merit points needed to finish them because you could cap all 4~6 options rather than simply 2. Merit WSs would provide many more, currently we can have 3/14, thats a total of 100 merits per completed WS, so doing the math, we would have 1100 more merits to get simply because of WSs alone. All in all, more work, now how many of these are overpowered? None, because most merits are not used as it is, there are only a few jobs that have actual hard choices.

    Basically, we would spend more time meriting, and gain little from it that would really speed other things up, if anything it would make playing a larger variety of jobs more enjoyable, and by doing so, making you take even longer because you are opened up to more jobs. It could not really make the game go shorter, it would not make things easier, it would eliminate the false ideal of unique merits that exists, thats about it, when if you look at the census info anyways you see that most people seem to pick the same merits anyways. So unless you can explain exactly how and why it would make the game shorter, and would kill the game faster, I have to say, you are incorrect.
    (3)

  5. #5
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Binomial(14,3) = 364
    Binomial(14,5) = 2002

    Increasing the cap to 5 would generate 5.5x the potential diversity over the current system '~'!
    (1)

  6. #6
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Asymptotic View Post
    Binomial(14,3) = 364
    Binomial(14,5) = 2002

    Increasing the cap to 5 would generate 5.5x the potential diversity over the current system '~'!
    I was thinking decreasing the Merit WS cap to 3 (33% each merit) and suddenly you get 2 extra WSs out of the current system. Or leave it the same, but adjust the numbers so that its 30/30/30/10/10

    5/5'ers get +10% to their capped WS, but 90% isn't bad for people who use multiple jobs?
    (0)
    Somewhere in space... this could be happening right now.

  7. #7
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    LoL. Okay, You tell me how adding Some Stats, a few points off acc or atk, and some situational/questionable JA or Job Specific Merits is akin to playing the game with cheats on.

    Ahalnahmleh, Sometimes i wonder if you believe what you're saying or just get a kick out of finding unique ways to disagree.
    (2)

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,301
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    LoL. Okay, You tell me how adding Some Stats, a few points off acc or atk, and some situational/questionable JA or Job Specific Merits is akin to playing the game with cheats on.

    Ahalnahmleh, Sometimes i wonder if you believe what you're saying or just get a kick out of finding unique ways to disagree.
    I don't get a kick out of disagreeing. Until you brought up the idea of removing all limits, I was in agreement with you. I thought the thread would be over at that point =\

    You tell me how removing all game limits makes the game better first. And thats what you said- remove the limits. Removing the limits removes customization because players don't have to make any meaningful decisions- they know they can just get everything. It throws the game out of balance and makes players who have played the game longer all the more better than people who haven't played as long- taking a minor, unavoidable issue and turning it into a more major one. Limits exist for reasons- it's too easy to just say "I want everything, remove all limits" and it's easy to say you can't counter it because more is better than less.

    And really how hard is it to copy and paste a name? I don't call you karbunkull or karrgarblkle. You accuse me of finding new and creative ways to disagree, I accuse you of changing your view point in order to get me to.

    Quote Originally Posted by Zarchery View Post
    But there are 15 merit weapon skills. Wouldn't that still leave some people dissatisfied?
    Elitists and Must-Have-MOARs can never be satisfied. It's not worth the effort to try. 25 points is more t han plenty of breathing room while still requiring the player to make decisions about their character. Which is a good thing, not a bad thing.
    (2)
    Last edited by Alhanelem; 04-13-2013 at 04:51 AM.

  9. #9
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    I didn't say remove "All the games limits", I said, and I'll quote:

    Honestly, If they want a bit more longevity, they should just uncap merits entirely, but I'm sure they're saving that for the games Swan Song update.
    Meaning, If they Uncapped Merit Categories, It would give people a lot to work on, I mean, Some would probably finish it in a day or two but they haven't seen the sun in about 4 and a half years and look like Tom Hanks at the end of the Movie where he's stranded on a Desert Island.

    It wouldn't break the game in literally any way. The only thing the limits currently do is make us chose which jobs to max toward... Job Specific Merits have never been too broken that their limits stop the game from collapsing and having a Single PUP Solo Provenance or a SMN Soloing AV... They aren't broken and its nothing like a "Cheat" mode.

    Plainly put, No combination of Merits, Individually or together, are so broken that they need limits on them, SE Was just trying to create diversity in Endgame by having choices and limits, which was an admirable ideal, I'm just saying if they removed the cap very few would complain and would give people a lot of new merits they need to build up and make all that Exp we're getting from Reives and Coalition Assignments mean something other than what they are now... "Change jobs > Turn in > Change back"
    (1)

  10. #10
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    makes players who have played the game longer all the more better than people who haven't played as long
    Isn't this generally how games work ? ?

    That aside, I don't see how removing the cap and allowing people who want to cap everything to do it negatively affects players who are fine with having 3 capped weapon skills.


    They won't uncap it though which is why I think they should just raise the cap to the point where the probability of people being annoyed by it is low.
    (3)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast