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  1. #1
    Player Cahlum's Avatar
    Join Date
    May 2011
    Posts
    62
    Character
    Cahlum
    World
    Cerberus
    Main Class
    SMN Lv 99

    Crafting Torques

    When are you going to add the remaining crafting Torques. Cooking, Gold, Wood and Cloth torques. It is not fair that they are still not in the game.
    (8)

  2. #2
    Player RushLynx's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    137
    Character
    Valflux
    World
    Carbuncle
    Main Class
    THF Lv 99
    I have been wondering the same thing myself about the Cloth torque, didn't realize there werent gold and wood ones either... Cooking has hocho, though... I can understand there not being a cooking torque, then again, fishing has special skill+ gear and they got a torque...
    (0)

  3. #3
    Player Mystaticromance's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Mystaticromance
    World
    Sylph
    Main Class
    BLM Lv 99
    Sorry to necro bump the thread, but it would be nice if this could be addressed. If it has, please direct me to it.
    (1)

  4. #4
    Player Mnejing's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Ovjang
    World
    Lakshmi
    Main Class
    GEO Lv 99
    Bumping for continued interest.
    (1)

  5. #5
    Player Tetsujin's Avatar
    Join Date
    Mar 2011
    Posts
    150
    Character
    Tetsujin
    World
    Cerberus
    Main Class
    PUP Lv 99
    1. I love your signature.
    2. I would much appreciate that Goldsmithing Torque. Bump.
    (0)

  6. #6
    Player Mnejing's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Ovjang
    World
    Lakshmi
    Main Class
    GEO Lv 99
    Quote Originally Posted by Lomloon View Post
    少し前に頂いた投稿への回答となってしまいますが、
    ステータスの変更がありましたので周知の意味でお知らせします。

    木工、裁縫、彫金、調理の合成スキルが上昇する首装備を
    8月のバージョンアップ以降に追加する予定です。

    既にアイテムは用意しており現在入手先をどこにするかなど調整中なので、
    もう少しの間お待ちください。
    Look like its finally happening in the August update!
    (0)
    Last edited by Mnejing; 07-03-2014 at 07:44 PM.

  7. #7
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello, everyone!

    The torques to boost the crafting skills of woodworking, clothcraft, goldsmithing, and cooking will be implemented sometime after the August version update.

    The team has already prepared these items and they are currently working on how they can be obtained.
    (7)
    Devin "Camate" Casadey - Community Team

  8. #8
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    608
    Character
    Yogorock
    World
    Leviathan
    Main Class
    RUN Lv 74

    Upgradeable Torques!?

    Quote Originally Posted by Camate View Post
    Hello, everyone!

    The torques to boost the crafting skills of woodworking, clothcraft, goldsmithing, and cooking will be implemented sometime after the August version update.

    The team has already prepared these items and they are currently working on how they can be obtained.
    I hope they will be made upgradable and kept upgradable over time unlike the job torques/job emote torges turned out to be, which easily became a tossable neck gear item almost right away or was tossable later on!
    (0)
    Last edited by YosemiteYogorockBlondelle; 07-04-2014 at 12:47 PM.
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

  9. #9
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by YosemiteYogorockBlondelle View Post
    I hope they will be made upgradable and kept upgradable over time unlike the job torques/job emote torges turned out to be, which easily became a tossable neck gear item almost right away or was tossable later on!
    Ummm, unless they introduce a cap on how much +craft skill you can have, or they introduce new neck equipment with even more skill on, you'll never want to toss these!

    These are for crafting, not for fighting, maybe you misunderstood?
    (0)

  10. #10
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    608
    Character
    Yogorock
    World
    Leviathan
    Main Class
    RUN Lv 74
    Quote Originally Posted by Babekeke View Post
    Ummm, unless they introduce a cap on how much +craft skill you can have, or they introduce new neck equipment with even more skill on, you'll never want to toss these!

    These are for crafting, not for fighting, maybe you misunderstood?
    nope, I didn't misunderstand but what I did understand is that these torques will be used to level up a craft quickly but they could have an effect of becoming useless and I was using the job turques as the prime example of how they became useless but I was also stating that they could make them upgradeable as in put more craft skill up into them over time as your craft raises quickly but keep in mind we want theses item's not to take up any more room then everything else has done in the past, e-specially since I'm always on very tiny limited room left as it is.
    (0)
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

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