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  1. #11
    Player orakio's Avatar
    Join Date
    Mar 2013
    Posts
    23
    Character
    Orakio
    World
    Leviathan
    Main Class
    RUN Lv 99
    Quote Originally Posted by NDSI View Post
    Personally I was able to skill up parry quite fast couple days ago after I got RUN to 99 took me couple of hours to get it from 372 to 424, used skill up earring & ring + Maringna.

    And as far as other skills go... nobody forces you to stay in abyssea for 69 levels, people who have played the game, the non-abyssea way, they know you would cap your skills before leveling up (well 99% of the time), so yeah fast exp equalls low combat/magic skills.
    While the non-abyssea way of skilling up is true for melee combat and melee skills (if you are solo and the mobs are attacking you), it is far from true for enhancing, summoning, or geomancy magics. The OP is absolutely right in that these skills take excessively long and that the rate is a bit archaic at the moment. Spending hours of skilling up spells for 2-3 ranks is simply not a reasonable rate here anymore.

    This is all because the calculation for skillup chance is different for effects used on players (like enhancing/summoning/geomancy magics) than it is for effects used on NPC's (like combat skills or elemental/enfeebling magic). If they altered these skills to at least use the same chance as NPC targetted abilities that alone would make a MASSIVE difference.
    (5)
    Last edited by orakio; 04-09-2013 at 05:01 AM.