gotta love how one of the more obvious solutions doesn't get much attention....and yes, I will bring it up again. Guess someone needs to play devil's advocate on this one. Flame if you want, but it is true.

No, crafting is not complicated. Plenty of info/guides out there. It is all laid out in a very clever design if one just bothers to read up on it.

For instance, that leather vest set are Amatuer rank leathercraft items....can make the bandana with 0 skill. If you want to skill up a bit for better chance of making the rest of the set, you can synth/desynth bandanas to get up to level 5 leather (all you need are wind and thunder crystals and sheep leather...which conveniently is a level 2 synth that can be made from sheepskins, which you may be getting as you are xp'ing anyway). Then you can make the rest of the set---skilling up some more so you can make more set with fewer breaks and then sell them for profit to those not willing to put a little effort into it. Then, you can move on to higher sets with lizard, dhalmel, etc. skins as you get higher skills to support higher character levels. The more enterprizing crafter can do crossover synths with bone/smithing items to level those skills as well along the way for more variety and more profits.

After all, that is how it all begain a decade ago.....