Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 57 of 57
  1. #51
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    It's actually 48 minutes per stone. And some of those abyssites for reducing stone regeneration and extending time for stone are stupid easy to get. You can even "rent" a whisker from the AH for one abyssite (you get it back so you can sell it back on the AH when done). Go kill normal Tonberries for another. Kill forced pop NM's for others. Think one or two may have been quested...forget exactly, there's so many of them.

    As for not having the stones.... ummm.... why would they need a lot of them? If they came up the generally accepted way these days, they were leeching in a party that was giving them time extensions. Spend one stone to get in, leech a while and leave with 120 minutes to come back later. If you do it right, you can pick up time to add to your saved time and stay in there for hours without even spending a stone....which means you are steadily accruing them because you aren't spending them.


    Jeesh... how many times is this concept gonna be discussed before it finally sinks in?

    Feel like we're beating the proverbial dead horse.

    For those that can't/won't/or otherwise don't use a wiki:
    http://wiki.ffxiclopedia.org/wiki/Category:Abyssite

    Clerity abyssites:
    Traverser stones replenish 4 hours sooner. Existing stock is increased retroactively

    Azure -- Defeat Tonberry Bedeviler/Cryptonberry/Occultist -- Abyssea - Konschtat
    Crimson -- Complete quest Whither the Whisker -- Abyssea - Vunkerl
    (buy and resell whisker from AH)
    Ivory -- Purchased from Cruor Prospector for 9000 cruor --- Heroes of Abyssea

    Sojourn Abyssites:
    Enhances the potency of a traverser stone, allowing the bearer to abide in Abyssea for extended durations. Extends amount of Visitant time provided by Traverser Stones by 10% (+3 minutes per stone).

    Ivory -- Purchased from Cruor Prospector for 6000 cruor -- Vision areas
    Jade -- Defeat Mielikki -- Abyssea - Attohwa
    Sapphire -- Complete quest Destiny Odyssey -- Abyssea - Misareaux
    Scarlet -- Defeat Ovni -- Abyssea - La Theine
    Emerald -- Defeat Waugyl -- Abyssea - Altepa
    Indigo -- Defeat Assailer Chariot -- Abyssea - Grauberg

    Then there are ones that increase how many stones you can carry at once, which are fairly simple to get as well.

    Note also that some of those NM's can be SOLOED (at worst low-manned or a party of 6).
    (1)
    Last edited by RAIST; 04-13-2013 at 12:57 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  2. #52
    Player SinisterJoint's Avatar
    Join Date
    Mar 2013
    Posts
    21
    Character
    Sinisterone
    World
    Shiva
    Main Class
    PLD Lv 61
    Quote Originally Posted by RAIST View Post
    It's actually 48 minutes per stone. And some of those abyssites for reducing stone regeneration and extending time for stone are stupid easy to get. You can even "rent" a whisker from the AH for one abyssite (you get it back so you can sell it back on the AH when done). Go kill normal Tonberries for another. Kill forced pop NM's for others. Think one or two may have been quested...forget exactly, there's so many of them.

    As for not having the stones.... ummm.... why would they need a lot of them? If they came up the generally accepted way these days, they were leeching in a party that was giving them time extensions. Spend one stone to get in, leech a while and leave with 120 minutes to come back later. If you do it right, you can pick up time to add to your saved time and stay in there for hours without even spending a stone....which means you are steadily accruing them because you aren't spending them.


    Jeesh... how many times is this concept gonna be discussed before it finally sinks in?

    Feel like we're beating the proverbial dead horse.

    For those that can't/won't/or otherwise don't use a wiki:
    http://wiki.ffxiclopedia.org/wiki/Category:Abyssite

    Clerity abyssites:
    Traverser stones replenish 4 hours sooner. Existing stock is increased retroactively

    Azure -- Defeat Tonberry Bedeviler/Cryptonberry/Occultist -- Abyssea - Konschtat
    Crimson -- Complete quest Whither the Whisker -- Abyssea - Vunkerl
    (buy and resell whisker from AH)
    Ivory -- Purchased from Cruor Prospector for 9000 cruor --- Heroes of Abyssea

    Sojourn Abyssites:
    Enhances the potency of a traverser stone, allowing the bearer to abide in Abyssea for extended durations. Extends amount of Visitant time provided by Traverser Stones by 10% (+3 minutes per stone).

    Ivory -- Purchased from Cruor Prospector for 6000 cruor -- Vision areas
    Jade -- Defeat Mielikki -- Abyssea - Attohwa
    Sapphire -- Complete quest Destiny Odyssey -- Abyssea - Misareaux
    Scarlet -- Defeat Ovni -- Abyssea - La Theine
    Emerald -- Defeat Waugyl -- Abyssea - Altepa
    Indigo -- Defeat Assailer Chariot -- Abyssea - Grauberg

    Then there are ones that increase how many stones you can carry at once, which are fairly simple to get as well.

    Note also that some of those NM's can be SOLOED (at worst low-manned or a party of 6).
    First bolded requires what exactly? (yep fame!) which requires what exactly? Time!! (or gil... but then we are delving into the whole buy for power argument so we will just leave that out of it)

    Yes tonberry is easy now...

    Ahh yes Solo'd by an AF+1 + GEARED PLAYER. I like this whole "I have plenty of stones so I don't need to worry about it thus you don't need to worry about I" mentality. Moronic at best.


    Also, the sojourns.. Those NM's require what to spawn? pop items or some KI's yes? Guess what that takes... time.

    You seem to think that someone that comes in with 1 stone to start is able to do all these things with ease, which to you I then say.... WAKE UP.


    Increasing the amount you can carry means nothing imo as we are talking about time....

    AF boots... where do you get them?

    I mean there is a list longer than you will admit to get all these things, which you so generously left out. Regardless, the fact is returning players who didn't have aby or new players are at a DISTINCT DISADVANTAGE to even get their foot in the door of SoA. Even people with all +2's have trouble in SoA, its 99 content and im not bitching about that at all.

    I do feel that the amount of stones given to new/returning players who DIDNT HAVE ABYSSEA before they left needs to be adjusted.. Starting with 1 worked when it first came out to control the pace at which players blew through the content. Years later its time to move upward... quit acting like its not a problem for those players because you have a mountain of stones you aren't using.
    (0)

  3. #53
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Your still neglecting that new players WONT have those abyssites, farming/attaining those abyssites also takes time which new players...... you guessed it... wont have.
    New players aren't supposed to have gobs of abyssea time, don't you understand? Abyssea is intentionally very restricted at first, and it opens up as you play it. Abyssea is a mid-to-early-endgame system- Not a new player system.

    Everybody will eventually get stones faster they could possibly use them. If you start people with "23-30" stones, they may as well not exist, but they exist because abyssea is a power playground and it isn't intended for you to stay there indefinitely unless you keep busy while you're there.
    (1)
    Last edited by Alhanelem; 04-13-2013 at 04:23 AM.

  4. #54
    Player Hawklaser's Avatar
    Join Date
    Mar 2013
    Posts
    243
    Character
    Loftythoughts
    World
    Siren
    Main Class
    DRG Lv 99
    As a returning player, I had no issues with stones for abyssea on a fresh character, though I also did not abyssea leech experience post 30. Getting the abyssite from the tonberries is really simple if a you make friend or two. Then there is the one you can buy with cruor, which is really easy to get. So long as they flag the stone creation at 30 they should be fine unless they hop right into abyssea immediately after flagging it.

    Really the only part of gil that needs to be adjusted is costs of pre-30 items from vendors, and that is more for those on the free trial, for the simple fact they can not use the AH or trade with other players.
    (1)

  5. #55
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by SinisterJoint View Post
    First bolded requires what exactly? (yep fame!) which requires what exactly? Time!! (or gil... but then we are delving into the whole buy for power argument so we will just leave that out of it)

    Yes tonberry is easy now...

    Ahh yes Solo'd by an AF+1 + GEARED PLAYER. I like this whole "I have plenty of stones so I don't need to worry about it thus you don't need to worry about I" mentality. Moronic at best.


    Also, the sojourns.. Those NM's require what to spawn? pop items or some KI's yes? Guess what that takes... time.

    You seem to think that someone that comes in with 1 stone to start is able to do all these things with ease, which to you I then say.... WAKE UP.


    Increasing the amount you can carry means nothing imo as we are talking about time....

    AF boots... where do you get them?

    I mean there is a list longer than you will admit to get all these things, which you so generously left out. Regardless, the fact is returning players who didn't have aby or new players are at a DISTINCT DISADVANTAGE to even get their foot in the door of SoA. Even people with all +2's have trouble in SoA, its 99 content and im not bitching about that at all.

    I do feel that the amount of stones given to new/returning players who DIDNT HAVE ABYSSEA before they left needs to be adjusted.. Starting with 1 worked when it first came out to control the pace at which players blew through the content. Years later its time to move upward... quit acting like its not a problem for those players because you have a mountain of stones you aren't using.
    O M G.... really? REALLY? Where do I even start....so much fail.

    First off... level 3 Fame in Vunkerl. Arguing that as a road block is laughable at best. Go read the talk page for that quest if you don't understand why. You'd be surprised how quickly people hit level 2 fame in there without even knowing they've done anything to acquire fame. One can acquire level 3 fame with little more than 120 minutes of banked time from a decent xp party....if they are doing it sloppily.

    Also, I guess you missed the additional statements about the NM's....soloable, or AT WORST LOW-MANNED OR 6-MAN PARTY. The new player doesn't necessarily have to be the one killing the mobs. Doink. I've routinely gone out and killed crap with my SMN or NIN for people. I solo and just have them sit there and watch.

    That also brings me to another thought. Eventually...a new player will HAVE to avoid Aby content to focus on other things. There's level caps that will need to be done. There may be Fame building required. All sorts of things that can and will take them away from Abyssea. Or, as another posted, they may opt to not even go in at 30. They can log the quest to start stone generation, then go off and do other things for a bit before getting into abyssea. They will generate stones at roughly 8 or 9 per real life week even with no abyssites to enhance them (and when they get the abyssites to enhance regeneration, things get recalculated and they pick up free stones).

    And (as already mentioned), when they do start doing abyssea, chances are they may not be going in there willy-nilly solo as gimped level 60's trying to kill level 80 mobs or something like that. They will likely be doing something like going with others to help them out in some fashion: leeching, going in there with a group for a generic xp party or other specific purpose like farming their needed abyssites, seals, feet, NM pops, Boss pops, boss fights, Caturae kills, etc. Such groups will be building lights if they want to get TE's and such. Basically, if they are DOING IT RIGHT....there will be no issue with stones.

    Oh yeah, in case you missed it, many pops can be bought on AH (like the Great Root for the tree that grants a Sojourn--killed this thing countless times for people as a Duo using my NIN or SMN...just saying, it's not that hard to do a lot of this stuff if you've made friends). Those that can't be found on the AH can be acquired from chests along the way, or <gasp> farmed in advance with a group or someone else can do the legwork and help you out. Need to think a bit before you jump the shark with your arguments.

    This whole conversation about Abyssea is just further evidence of what is wrong with this game.

    More and more, it seems it is the PLAYER that needs to be fixed and NOT the game design.

    Regardless of how much these simple issues have been flushed out not only with in-game dialogues, player assistance in game, partnership sites providing detailed writeups and guides, heck.. even SE has provided documentation for some issues with a complete site dedicated to tutorials.....people still, for some bizarre reason, are not grasping the concepts (or maybe refusing to because it involves some level of effort?). Brings to mind something that is often joked about in the service industry:

    Poor planning on your part does not necessitate an emergency on our part
    Seriously. Getting gil in this game is not such a ghastly task as some of you are making it out to be. You can NPC stacks of crab meat for upwards of 3k a stack. Crab shells can turn some nice pocket change too. If you craft a little, you can make even bigger scores. For instance, if you manage to get your hands on ice crystals, can cheaply convert ROCK SALT into a popular NIN tool and make profits npc'ing them (or AH it for more if you can use AH). Lots of items that give crummy NPC prices turn better rewards at the guilds instead. There are repeatable quests for common items like treant bulbs, tiger fangs, bat wings....all kinds of things you get just xp-ing or farting around. And yes, just like gil, most of what goes on in Abyssea is not such a chore either.

    At this late stage of this game, more often than not, progress is actually quite simple and very streamlined if you do a little light research, or at least (heaven forbid) ask your in-game peeps for assistance.

    [/rant]
    (0)
    Last edited by RAIST; 04-13-2013 at 01:39 PM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  6. #56
    Player Jackstin's Avatar
    Join Date
    Apr 2011
    Posts
    159
    I wouldn't agree with the term 'light research' as the biggest problem with this game is that it doesn't communicate enough. However I agree with the rest.

    People are in such a rush to catch up with the people who have been playing years and years. If you run out of stones....do something else. There's a ridiculous amount of stuff to do in this game.

    Abyssea is endgame, treat it as such.
    (2)

  7. #57
    Player Nephilipitou's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Nephilipitou
    World
    Phoenix
    Main Class
    SCH Lv 90
    New players here's what you do. Hit level 18 while you learn the game and find someone to help you with your sub job quest or just keep leveling up until you can solo it. If there's a Valkruum Dunes party all the easier.

    Hit level 30-35 however you want Gusgen Mines or no Gusgen Mines. If you do Gusgen Mines take the time afterwards to kill a Fly Agaric till you hit about 80-100 in skill preferably closer to 100 in skill or go unlock a new job that might interest you more than the starter jobs.

    Start the Abyssea expansion quest so your stones start ticking.

    http://ffxi.gamerescape.com/wiki/Joachim Do that quest line till you hit Dawn of Death.

    Start over again with sub jobs you will need, leveling those up, or with advanced jobs that interest you greatly.

    Then go level up further. Even if it means going to Crawler's Nest go do it. Kill those Crawlers and Bees until you can't. Do it until you hit 50, then go do your limit break, then 55 go do your limit break, 60 go do your limit break, 70 go do your big game limit break. If you can't beat it, then go level up Thief, WHM or any other job with an easier limit break.

    Once you hit around the 60s though you can opt for Bostineaux Obliette if you desire a change of pace, but then again there are other options too but this is the basic stuff that a lot of people do so there's more of a chance to find people doing those. It really helps to do Bostineax Obliette for the last few levels to hit 70 because you get this thing from the Grounds Tomes called Prowess. This will increase your magic and combat skill ups which means you'll have a much quicker time getting skilled up for your limit break past the 70s so do them as long as you can, and get those skillups.

    See how few times you've been to Abyssea? Sweet now here comes the real part. Ask your LS mates to keep an eye out for a Worms party, and go join Abyssea La Theine worms party. Get some merits, level up but most importantly get a couple hours of time to do stuff with your LS in La Theine and learn the ropes get some basics done.
    (0)

Page 6 of 6 FirstFirst ... 4 5 6