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  1. #41
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Demon6324236 View Post
    How long did it take you to get to level 7? My friend went outside of Windy and hit level 7 in less than a hour during double XP, so normally you are looking at around a hour and a half. He was not rushing, but again, unless you run around the wiki for hours learning how to make money and what to do, you will end up to broke for things. I spent about 3 hours just farming up money for level 10 gear for his WAR and a Claymore, now hes on the real game and actually likes it cause I loaned him 100k to start him off, before he hated it.
    Trial accounts are fundamentally non-functional for long periods of play at the same levels as a real one. Simple as that, or else we'd be sitting here with tons of RMT "trials" hosing everything in sight. I'm not surprised that his economic woes were there, if you wanted to have a character geared like a real one...handing him Gil the game system normally expects him to get via AH transactions was one of the few ways to do it.

    I've always found the most important thing to teach a new player IS the importance of the AH in the game. Without it, getting geared up is a difficult task (barring outside assistance). If a player's going past level 10? He's gonna need to be able to tap into that if he wants to actually gear up, or be very careful on what they hunt. A gobbie-and-crawler hunting newbie ends up with a ton more money than the same newbie that got leveled up rapid-fire on whacking bumblebees, because the vendor-sales + gil drops add up better.

    Unfortunately, if you gave trial players AH access, they'd just be turned by RMT into Gil-transfer mules. It's a catch-22.
    (1)
    Old-time player, new-time character- Ragnarok server.

  2. #42
    Player Nephilipitou's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Nephilipitou
    World
    Phoenix
    Main Class
    SCH Lv 90
    No they don't need to make gil easier to get.

    Learn to farm
    Learn to craft
    Learn to do something useful
    Participate in the MMO community instead of just solo for easy gil

    You're alternative is to fine some good cheese to go with your WHINE.

    My wife barely started playing the game and she made millions in her first month. I came back with no ability to spam chocobo blinders and had no gil on me, so I had to go and farm, craft, and sell, and I just now got back to the point to where I can make a mil every other week or so.

    If my brand new player wife who is far higher leveled in cooking than I was able to pay me back the gil I loaned her and make millions, then you can figure something out too. She has no character over 25, she farms, she sells, she cooks, she profits.

    I loaned her like 400k. SE Is not going to make it to where you can create an alliance of people to go into the Boyhada tree and kill 6 mobs and get on average of like 1-2k PER PERSON completing the page, and thus make 18-36k every 6 mobs combined. In an hour that would probably be a few million and that would destroy the economy

    Go farm something, pick up a craft, go get Abyssea pops do SOMETHING.
    (1)
    Last edited by Nephilipitou; 04-12-2013 at 03:15 AM.

  3. #43
    Player SinisterJoint's Avatar
    Join Date
    Mar 2013
    Posts
    21
    Character
    Sinisterone
    World
    Shiva
    Main Class
    PLD Lv 61
    Quote Originally Posted by Luvbunny View Post
    There are plenty of cheap lower lvl stuffs in AH. I mean with the way things are now, you can easily get to lvl 60s in a matter of days if you are casual, and get your artifact gears. Then pretty much after you hit that sweet spot in Abyssea, you can farm your gears from NMs and gradually buy AH gears from Voidwatch, Legion, Meeble, etc...

    But yeah - the game is not newbie friendly or easy to get into. You need a big amount of research to know what to do and where to do it.
    New players cant do this, think about the rate that they gain traverser stones... (being a returning player, this is the problem I am having) They need to adjust the traverser stone gain rate as well IMO
    (0)

  4. #44
    Player Frankbrodie's Avatar
    Join Date
    Apr 2012
    Location
    Yorkshire UK
    Posts
    73
    Character
    Frankbrodie
    World
    Phoenix
    Main Class
    BST Lv 99
    It's definitely just knowing what to do. And I'm sure that is the hardest part for anyone being dropped into such a huge, confusing world not knowing a thing.

    I almost guarantee could start a new character on a different server to all my others, and with no input from other players be making 100k+ a day from it within 2-3 days of starting. (other than the fact other players would be purchasing my stuff from AH)

    And I mean just playing for a sensible 5-6 hours a day. (That's sensible for me running 3 accounts all for 12-15 hours daily lol)
    And not just farming. 50/50 earning gil and doing actual gameplay stuff.
    (1)
    nunc est bibendum

  5. #45
    Player Nephilipitou's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Nephilipitou
    World
    Phoenix
    Main Class
    SCH Lv 90
    Easy gil for lowbies

    Wild Onions - many servers 20k+ a stack easiest to get in Windy, but obtainable if you can only access Sandy by going to

    Ranperre's Tomb and just spamming gobbies.

    Farm Crystals. 2-5k a stack. what's not to like. Obtained by talking to a gate guard participating in conquest and hitting stuff.

    Kill Beastmen. Sometimes they drop stuff that you can sell and later levels you get stuff that NPCs for 3-5k. You know what else? THEY DROP FREE GEAR!

    Open brown caskets. Stuff in there can be NPC'd for 200-300 later levels 10k to an NPC, and there's also Evoliths that are an easy 700 gil.

    Fish Moat Carps. Price fluctuates but it's incredibly easy, if not tedious, make sure you've been playing for at least a couple weeks and are above level 20 but you'll do fine, and my friend would buy brand new gear every 5 levels with the money he made from moat carps.

    Kill bees for Beehive Chips and Honey

    Kill Hares for Hare Meat and maybe hide, but hides you trade into an NPC for reputation. Later when your reputation gets higher you can do Tiger Fangs instead, and later when you can kill Goobues you can farm Boyhada Moss for reputation or lots of gil at Auction Houses.

    You can also do Smithing or Goldsmithing I forget which. Brass Ingots is incredibly easy to make, and you only have to spend a bit of crystals and a tiny bit of gill for ingots then you can make brass ingots and sell them 40k a stack.

    Even if you pay 5k for a stack of crystals and pay 1k for a zinc ore (you can get them for cheaper if you're willing to put in effort) that's still only 17k our of your 40k Brass Ingots stack going to materials. The cost for copper ore is literally 10-30 gil each so less than 100 gil per craft so that's negligible at best. It's going to have some growing pains but once you get to about 7 or so in that craft you shouldn't break much anymore unless you're like crafting with a fire crystal on watersday? I think that's what messes you up on fire crystals.

    These are things that are never going to get over flooded. The Beehive Chips are used for making Beeswax which is used for countless things in this game. Wild Onions are for skillup food which people probably won't ever stop paying high gil for. Boyhada moss is for Reputation to increase the size of your bags, and every player needs reputation so the ones with lots of gil for mules or second accounts just buy them on the AH at inflated prices, but you still make 600 gil for each on you turn in yourself so that's some gil right there.

    Like I said farm gobbies for gear, NPCable items, etc.

    There are lots of hides that you can NPC for a lot, and later on when you're high level and using uber inexpensive abyssea pearl, aurore, teal gear, you can farm those hides for nothing, or go to a worm party and get tons of zinc ore.

    Plus zinc ore is used for Tenshodo reputation which is extremely important for summoners, ninja, possibly samurai, so once you can start farming those you can even make up to 1k or 2k a pop on those.

    Later on if you do Abyssea Grauberg, Abyssea Ulegerand Range, or Abyssea Altepa for exp partying, you can get Dominion Ops notes and those can get you weapons that NPC for 7k but only cost 2k notes give or take from the NPC.

    There are tons of ways to make gil. Figure one out.
    (3)

  6. #46
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,131
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by SinisterJoint View Post
    New players cant do this, think about the rate that they gain traverser stones... (being a returning player, this is the problem I am having) They need to adjust the traverser stone gain rate as well IMO
    They dont' need to increase the stone gain rate. You can increase it yourself by accomplishing abyssea tasks. That being said, they could do something to make getting those boosts to stones easier to obtain, or allow people to buy their way in like with the airship pass / audolin teleport.

    Once you've done those things, your stone supply is essentially limitless. I have over 2300 traverser stones, even though I visit abyssea on a regular basis.
    (2)

  7. #47
    Player Nephilipitou's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Nephilipitou
    World
    Phoenix
    Main Class
    SCH Lv 90
    the key is to start earning stones BEFORE you take your hiatus.
    (3)

  8. #48
    Player SinisterJoint's Avatar
    Join Date
    Mar 2013
    Posts
    21
    Character
    Sinisterone
    World
    Shiva
    Main Class
    PLD Lv 61
    Quote Originally Posted by Alhanelem View Post
    They dont' need to increase the stone gain rate. You can increase it yourself by accomplishing abyssea tasks. That being said, they could do something to make getting those boosts to stones easier to obtain, or allow people to buy their way in like with the airship pass / audolin teleport.

    Once you've done those things, your stone supply is essentially limitless. I have over 2300 traverser stones, even though I visit abyssea on a regular basis.
    even with all 3 abyssites, its still slow. 30minutes per stone is by far not a lot of time. Think about it from a new player/returning player standpoint.

    New expac brings old players (who might not have had abyssea) and new players. They get in and start their stone timer. Even a week's worth wont get you far. Ever try farming boots from gold chests ? Seal farms don't exactly always drop what you need/want.

    Its not allowing new/returning players to get in on the action, there is only so much outdated content someone can do before they get bored.

    Quote Originally Posted by Nephilipitou View Post
    the key is to start earning stones BEFORE you take your hiatus.
    Tell me about it, I wish I had.
    (0)

  9. #49
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,131
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    even with all 3 abyssites, its still slow. 30minutes per stone is by far not a lot of time. Think about it from a new player/returning player standpoint.
    with all relevant abyssites, its 45 minutes per stone, and you can carry 5 at a time, and they generate every 8 hours. Build time before you engage in other tasks and you'll almost never use another traverser stone again. You don't need a big party to build time.
    (1)

  10. #50
    Player SinisterJoint's Avatar
    Join Date
    Mar 2013
    Posts
    21
    Character
    Sinisterone
    World
    Shiva
    Main Class
    PLD Lv 61
    Quote Originally Posted by Alhanelem View Post
    with all relevant abyssites, its 45 minutes per stone, and you can carry 5 at a time, and they generate every 8 hours. Build time before you engage in other tasks and you'll almost never use another traverser stone again. You don't need a big party to build time.
    Your still neglecting that new players WONT have those abyssites, farming/attaining those abyssites also takes time which new players...... you guessed it... wont have.

    Turning a cheek doesn't mean a problem for new and returning players isn't there, it very much is.

    The add-on's have been out long enough to warrant either bonus stones for new players (giving them a starting stock of 25-30 should be sufficient) or adding time per stone or lessen the time it takes to gain them.

    Just because you have 2300 stones means nothing for these players.
    (0)
    Last edited by SinisterJoint; 04-12-2013 at 11:08 PM.

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