
Originally Posted by
Seriha
First, in terms of converting crystals to clusters, I'd actually prefer a more lenient system than quivering ammo/tools. You know how you can turn a cluster into 12 crystals just by clicking on it? Well, put an extra option under the sort buttons where, when highlighting 12 crystals, you can push it and it makes the cluster. Nothing really tedious about it unless you're running at 78/80 or something.
Secondly, you missed the point about the 12 and 99. My concern lies in what happens at the AH when you have between 13 and 98 crystals. Will you be forced to sell 1 like if you were 2-11? Would it attempt to divide by 12 once and leave you with the remainder? Those will require additional checks that every transaction will subsequently have to process, potentially meaning a slower AH for everyone. Simply converting crystals to stackable clusters avoids this nonsense, requiring only a minor tweak to their ability to stack and a listing for it in the proper AH category.
What some people also need to realize is that being able to sell more at once isn't exactly good for the seller. Using Echo Drops as an example, we all know it would be a godsend to be able to hold 99, but to make this stack, you're going to need 40+ Honey/Crystal/Sage/Water even if you can HQ decently (Which is why synth yields and subsequent NPC buyback prices would need addressed) and then deal with the eventual drop in sales after the initial rush as you're basically cutting the need for people to buy Drops from the AH by 825%. Some might think people would use more if they could carry more, but that's a gamble. Either way, as far as Honey goes, Sylph sells just a little under 2 stacks a day. That will not meet the demands of crafters, and the few who will farm it will attempt to jack the price, of which this expense is then passed off to the buyer, who will more than likely refuse when you start looking at 85k+ for a stack of drops (Hint: NPCs offer a ceiling value that Alchemists can never go past in excess) and so crafters lose interest, drops stop showing up on the AH, farmers lose interest, and the cycle more or less repeats in what I consider to be unhealthy economics as supply and demand through feast and famine.
Realistically, a lot of current non-stackables should go to 12 at best. As droolworthy as 99 of something might be, how many people actually mine or log enough these days to come out with 99 copper, yew, or whatever? The harvesting points don't even support those kind of yields with how slowly they respawn and how fickle they can be in putting out.