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  1. #31
    Player Samunai's Avatar
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    Mar 2011
    Posts
    49
    Character
    Samunai
    World
    Bahamut
    Main Class
    DRG Lv 99
    Quote Originally Posted by Gildrein View Post
    Regarding Magian trial items, the development team is planning to make those dropped by notorious monsters in Visions of Abyssea and Heroes of Abyssea stackable. We are also looking into the same possibility for other items as requested by players. However, as testing is required to see how battle balance and item circulation might be affected, these adjustments are expected take place after the next major version update.

    In the meantime, if you have any further items you’d like made stackable or their stack numbers increased, feel free to leave your feedback for us to pass along to the development team!
    Thank you very much for a reply on this matter =) sadly my tier 2 items coming from Scars area =( I hope you reconsider to take these in being made stackable too (I got 9 @.@, and growing soon =( ). Can you please give us a reason why you exclude this Abyssea Area? Because to me it's more likely to help the players doing these trials to make tier 2 and 3 items stack instead of 1 and 3 :s although i'm happy to know tier 3 going to be stackable too because 75 to keep a hold on is a bit too much =(

    I hope to see feedback soon from you Gildrein! And thank you for so far ^.^
    (0)
    ~Some joys come in a box~


  2. #32
    Player Samunai's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Samunai
    World
    Bahamut
    Main Class
    DRG Lv 99
    Quote Originally Posted by Yarly View Post
    Do you mean actually mean Heroes of Abyssea or was that a typo and you meant Scars of Abyssea?

    Unless you aren't talking about empyrean weapon items. Then nevermind!
    What else drops from NM's u need to use for a trial? I think only items for Emp weapons drop, and not for something else .
    (0)
    ~Some joys come in a box~


  3. #33
    Player Jakary's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    27
    mining picks from 12>99
    hatchets and sickles as well for all those H.E.L.M. goers
    and ores/logs to 12 or 99
    (0)

  4. #34
    Player Andylynn's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    242
    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Xilk View Post
    I wonder... this may be that some items are just becoming stackable... like Empyrean upgrades items stacking to 99 (YES, PLEASE!)

    However I got the impression that it implies maybe changing the 12 stack limit to something a bit higher... I know I'd love to stack alot of items higher than 12.
    i want this, it would be useful for finishing masamune.
    (0)

  5. #35
    Player
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    Mar 2011
    Posts
    146
    Quote Originally Posted by Gildrein View Post
    Regarding Magian trial items, the development team is planning to make those dropped by notorious monsters in Visions of Abyssea and Heroes of Abyssea stackable. We are also looking into the same possibility for other items as requested by players. However, as testing is required to see how battle balance and item circulation might be affected, these adjustments are expected take place after the next major version update.

    In the meantime, if you have any further items you’d like made stackable or their stack numbers increased, feel free to leave your feedback for us to pass along to the development team!
    All 3 xpacks drop Emp upgrade items...wonder why they neglected Scars areas?
    (0)

  6. #36
    Player Karumac's Avatar
    Join Date
    Mar 2011
    Location
    Tavnazian Marquisate
    Posts
    62
    Character
    Karumac
    World
    Bahamut
    Main Class
    THF Lv 99
    Fuma Shuriken only stack to 12. They should go all the way to 99 like other Shuriken.
    (0)

  7. #37
    Player Ryak's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    40
    Character
    Ryak
    World
    Valefor
    Main Class
    SMN Lv 99
    I think all crafting materials including Crystals,pickaxes and hatchets should stack at 99.This in turn would fix a ton of inventory issues. Too often you go to a party and get swamped with them.Even crafting during a party because you need more space is pushing it bad. I am out of space time to craft so I can make room. Oops he died!

    Foods,drinks,Medicines should all be stacked as well.
    (0)

  8. #38
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by Gildrein View Post
    Regarding Magian trial items, the development team is planning to make those dropped by notorious monsters in Visions of Abyssea and Heroes of Abyssea stackable. We are also looking into the same possibility for other items as requested by players. However, as testing is required to see how battle balance and item circulation might be affected, these adjustments are expected take place after the next major version update.

    In the meantime, if you have any further items you’d like made stackable or their stack numbers increased, feel free to leave your feedback for us to pass along to the development team!
    I do believe the Magian trial items dropped from Notorious Monsters in the Heroes of Abyssea zones are already stackable (albeit just to 12). Did you mean to say Visions of Abyssea and Scars of Abyssea?
    (0)

  9. #39
    Player Eeek's Avatar
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    Mar 2011
    Posts
    365
    Quote Originally Posted by Auredant View Post
    cept crystals wouldn't sell nearly as much if people could stack to 99. That, in itself, doesn't bother me and i'd love to see crystals stack to 99 but the beginning player would lose one of the few ways they have to acquire gil.
    I'm not really advocating for the idea. I simply threw out a "what if?" idea.

    Also, you might have missed the part of my post where I proposed to leave the AH as it is. Not once did I mention selling everything in stacks of 99. Even though everything that stacks now stacks to 99 (hypothetically), all items sold on AH would still be sold in their traditional stack sizes. Crystals sell in stacks of 12, Sheep Leather sells in stacks of 12, Shihei (unbagged) sells in stacks of 99, and so on.

    Instead of adjusting the stack sizes of items here and there, why not cut out the bullshit, get down to business, and increase all player-held stacks to 99? I proposed the use of traditional stack sizes for sales on the AH to circumvent the need to rebalance synthesis results, recode the AH, and to encourage a robust stream of sales through the AH.

    Even though I'm looking at this idea as more of a thought experiment than anything else, increasing the stack sizes of player-held, stackable items to 99 would be a godsend for players. It would make it easier for players, while in the field, to carry all the meds they need, and it would drastically ease inventory problems for crafters when they sit down to synthesize large batches of goods (food, meds, etc.).
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  10. #40
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by Eeek View Post
    I'm not really advocating for the idea. I simply threw out a "what if?" idea.

    Also, you might have missed the part of my post where I proposed to leave the AH as it is. Not once did I mention selling everything in stacks of 99. Even though everything that stacks now stacks to 99 (hypothetically), all items sold on AH would still be sold in their traditional stack sizes. Crystals sell in stacks of 12, Sheep Leather sells in stacks of 12, Shihei (unbagged) sells in stacks of 99, and so on.

    Instead of adjusting the stack sizes of items here and there, why not cut out the bullshit, get down to business, and increase all player-held stacks to 99? I proposed the use of traditional stack sizes for sales on the AH to circumvent the need to rebalance synthesis results, recode the AH, and to encourage a robust stream of sales through the AH.

    Even though I'm looking at this idea as more of a thought experiment than anything else, increasing the stack sizes of player-held, stackable items to 99 would be a godsend for players. It would make it easier for players, while in the field, to carry all the meds they need, and it would drastically ease inventory problems for crafters when they sit down to synthesize large batches of goods (food, meds, etc.).
    I never said u did, i was just mentioning that if crafters could hold crystals till 99 the demand wont be as high on AH. Has nothing to do with changing stack size on AH. I'm only a casual crafter and i always have a stack of crystals on me from 1 to 12 just in case (usually in mog). I f i could dedicate 1 slot to 99 then I would never need to buy crystals of the AH so therefore it cuts down on a low level players potential sources of gil.
    (0)

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