I'm not really advocating for the idea. I simply threw out a "what if?" idea.
Also, you might have missed the part of my post where I proposed to leave the AH as it is. Not once did I mention selling everything in stacks of 99. Even though everything that stacks now stacks to 99 (hypothetically), all items sold on AH would still be sold in their traditional stack sizes. Crystals sell in stacks of 12, Sheep Leather sells in stacks of 12, Shihei (unbagged) sells in stacks of 99, and so on.
Instead of adjusting the stack sizes of items here and there, why not cut out the bullshit, get down to business, and increase all player-held stacks to 99? I proposed the use of traditional stack sizes for sales on the AH to circumvent the need to rebalance synthesis results, recode the AH, and to encourage a robust stream of sales through the AH.
Even though I'm looking at this idea as more of a thought experiment than anything else, increasing the stack sizes of player-held, stackable items to 99 would be a godsend for players. It would make it easier for players, while in the field, to carry all the meds they need, and it would drastically ease inventory problems for crafters when they sit down to synthesize large batches of goods (food, meds, etc.).
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
I never said u did, i was just mentioning that if crafters could hold crystals till 99 the demand wont be as high on AH. Has nothing to do with changing stack size on AH. I'm only a casual crafter and i always have a stack of crystals on me from 1 to 12 just in case (usually in mog). I f i could dedicate 1 slot to 99 then I would never need to buy crystals of the AH so therefore it cuts down on a low level players potential sources of gil.
I do not agree with that. This would be a better source of gil for low level players.A lot of people will be too lazy to go out and acquire a stack of 99 crystals. We already see it with stacks of 12. A stack of 99 would sell for a lot more gil than a stack of 12 would. Thus the beginning player would end up making more gil after acquiring 99 of them off monsters they killed while gaining levels outside of town.
Please reread my posts. Not once did I mention changing stack sizes for sale on the AH. Everything would still be sold in their traditional stack size as it would be a programming nightmare to adjust the AH and synthesis results to accommodate the sale of all stackable items in sizes of 99.
This has been my point all along: why bother adjusting stack sizes for items here and there when instead the developers could solve the problem once and for all by increasing the stack size for player-held items to 99.
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
Honestly, the number of 'new players' are so few that they shouldn't really be taken into consideration these days, and besides, I doubt crystal sales will be affected too badly. Crystals have among the highest sales rates and, last I checked, they still don't drop in Abyssea.
The only thing that would have a positive effect for the dozen or so new players would be a full AH merge, which from what I remember, is in the works anyways.
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
One of the reasons there are so few new players is cause so many current players dont take them into consideration. Its dark days for ffxi in that regard right now. Thank you Abyssea.
On another note, Id really really like to see pet food and jugs go up to 99 as many others have stated, even 24 or 36 would be fantastic. Automaton oils too!
Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.
Amen. I didn't want to deal with aby, so I was going to lv mule solo on BST for something to do. I go to the AH... and there's nothing. I mean -nothing- in terms of gear from lv 1-50. Shortly thereafter, I quit for a few months. I feel sorry for the newbies or even the vet.'s who simply want to play around with a low lv job.
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