Page 3 of 10 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 91
  1. #21
    Player Jalserba_Darkwood's Avatar
    Join Date
    Mar 2011
    Posts
    60
    i wouldnt mind non stackable items to stack as i gota farm colbri beaks and imp horns for craftin and they dont stack so its gona involve allot of runing back and forth.
    (0)
    Forget the past. Ignore the future. Enjouy the pressent.

  2. #22
    Player Boldheart's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Boldheart
    World
    Bismarck
    Main Class
    SAM Lv 95
    Crystals to 99. I have 1,000's of crystals laying in inventory taking up space even on my mules. Also have Kindred Crests and H. Kindred Crests storageable where you store KS and BCNM's seals.
    (0)
    90 RDM, 95 SAM, 95 THF, 90 WAR, 95 BLM, 95 NIN, 90 SMN, 87COR, 91WHM, 77 BLU.**90 KANNAGI, 85 CALADBOLG, ALMACE IN THE MAKING**

  3. #23
    Player Smokenttp's Avatar
    Join Date
    Mar 2011
    Posts
    105
    Character
    Smokenttp
    World
    Asura
    Main Class
    RUN Lv 99
    Quote Originally Posted by Crocker View Post
    Easy fix for this is for example allow jug pets to stack to 99 but only be able to sell them as a 12 stack on the Auction House. That way you can still sell a stack for the same rate but you would have to buy 8 stacks just to get 96 of them.

    Or if PS2 Limitations isn't holding it back could always allow 1, 12, and 99 of each item on the Auction house.
    But from what I see in the Misc category that wont be possible...

    As for ethers and potions that would be cruel to the alchemists that got the Key item (Concoction) to make them stackable but to fix that allow the drops to stack to 99 and remove the medicated effect from using them aka Hi-Potion Drop has a 5 min medicated effect and only stacks to 12.

    Me personally would like to see pet food and jug pets stack higher I have over 50 stacks of jugs on a mule so stacking to 99 would save me a lot of space, good guess 50+ to about 9 spaces and crystals from 12 > 99 would save even more space.

    Few other things off the top of my head would be nice also
    Fishing bait 12>99
    Fish 12>99
    distilled water 12>99
    Flour (All types currently not stackable at all)
    Mercury 12>99
    Potions 12>99 (blind, poison, paralyze, ect..)
    Dusts/powders 12>99 (blind, poison, paralyze, ect..)
    Silent Oil 12>99
    Prism powder 12>99
    All Food 12>99
    Sage 12>99

    Edit..
    All Crafting Materials 12>99
    agreed with this since craft materials usually dont have a great impact on battle
    (0)

  4. #24
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Quote Originally Posted by Yarly View Post
    Do you mean actually mean Heroes of Abyssea or was that a typo and you meant Scars of Abyssea?

    Unless you aren't talking about empyrean weapon items. Then nevermind!
    I think it was a typo. I do know that Orthrus's Claws stack, so I'm guessing that the other upgrade items from Heroes zones also stack. As you pointed out, I'd imagine that Gildrein meant 'Scars of Abyssea' instead of 'Heroes of Abyssea.'
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  5. #25
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Things like Jug Pets and Automaton Oil should just get quiver variants where opening one will give you 12 of the respective item. As I brought up in one of the old threads regarding stacking, it can be a nightmare for crafters to force them to go from needing 12 for a stack to 99 without any adjustments to synth yields. As for crystals, the ability to turn 12 into a cluster and then clusters themselves stacking to 12 or 99 would be a more sensible option.
    (1)

  6. #26
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Quote Originally Posted by Seriha View Post
    Things like Jug Pets and Automaton Oil should just get quiver variants where opening one will give you 12 of the respective item. As I brought up in one of the old threads regarding stacking, it can be a nightmare for crafters to force them to go from needing 12 for a stack to 99 without any adjustments to synth yields. As for crystals, the ability to turn 12 into a cluster and then clusters themselves stacking to 12 or 99 would be a more sensible option.
    Yeah, adjusting synth yields would be a mess to implement, and it could have drastic effects on the in-game economy.

    If adjusting stack sizes is an option, why not allow all stackable items to stack to 99? This would make it much easier to craft given that many players have a significant number of inventory slots already dedicated to gear, meds, food, tools, ammo, etc.

    Even if inventory stack sizes were increased to 99 for everything, I'd leave AH stacks unchanged. It would be a programming nightmare to adjust and balance all crafting results to accommodate the sale of all stackable items in stacks of 99; not to mention that this would also require an overhaul of the AH itself. Even with all stackable items stacking to 99, I think most players wouldn't mind buying and selling items on the AH in the traditional stacks of 12. This would provide crafters with a steady stream of AH sales, and it allows players more flexibility in stocking up on needed items in the quantities they need.
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  7. #27
    Player LeaderofAtlantis's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    109
    Character
    Clandestine
    World
    Fenrir
    Main Class
    THF Lv 99
    Automaton Oils stacking to at least 25 or 50 would be nice (if not to 99). It would also be nice to increase the stack sizes of Antidotes, Echo Drops, Eye Drops, etc. I'm not sure this would be good for balance though if it would be set to 99 for those. Also, it would hurt the Alchemy market a bit except in the case of Echo Drops probably.
    (0)

  8. #28
    Player Lilbitz's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    43
    Character
    Lilbitz
    World
    Leviathan
    Main Class
    BLM Lv 90
    Quote Originally Posted by Nidhogg View Post
    I hope that they also adjust the stack size of Crystals,
    Perhaps even Stackable Clusters?
    call me a horder, idk. lol i have 1 mule that just holds crystals and clusters. @ present im almost full, thats 240 slots, so stacks and clusters to 99? Yes Please
    (0)
    Leviathan Server~I am the Tiny but Mighty Tarutaru Lilbitz!!!! Hear me RAWWWWWW....peep~peep....RRR!!! Don't mess with me!!!! or I'll kick you in the ankle!!!

  9. #29
    Player Crawlerbasher's Avatar
    Join Date
    Mar 2011
    Location
    Halifax
    Posts
    209
    Character
    Alexisjade
    World
    Asura
    Main Class
    PLD Lv 99
    I would love to see pet food and jug pets stackable to 99 as I carry a lot of it on my mog sack.
    On a full day got 20 stack of pet food and about 5 stacks of each type of high lvl jug pets.

    And this takes up a lot of space.
    (0)
    You're dammed if you do and you're dammed if you don't

  10. #30
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by Eeek View Post
    Yeah, adjusting synth yields would be a mess to implement, and it could have drastic effects on the in-game economy.

    If adjusting stack sizes is an option, why not allow all stackable items to stack to 99? This would make it much easier to craft given that many players have a significant number of inventory slots already dedicated to gear, meds, food, tools, ammo, etc.

    Even if inventory stack sizes were increased to 99 for everything, I'd leave AH stacks unchanged. It would be a programming nightmare to adjust and balance all crafting results to accommodate the sale of all stackable items in stacks of 99; not to mention that this would also require an overhaul of the AH itself. Even with all stackable items stacking to 99, I think most players wouldn't mind buying and selling items on the AH in the traditional stacks of 12. This would provide crafters with a steady stream of AH sales, and it allows players more flexibility in stocking up on needed items in the quantities they need.
    cept crystals wouldn't sell nearly as much if people could stack to 99. That, in itself, doesn't bother me and i'd love to see crystals stack to 99 but the beginning player would lose one of the few ways they have to acquire gil.
    (0)

Page 3 of 10 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread