Quote Originally Posted by Seriha View Post
Things like Jug Pets and Automaton Oil should just get quiver variants where opening one will give you 12 of the respective item. As I brought up in one of the old threads regarding stacking, it can be a nightmare for crafters to force them to go from needing 12 for a stack to 99 without any adjustments to synth yields. As for crystals, the ability to turn 12 into a cluster and then clusters themselves stacking to 12 or 99 would be a more sensible option.
Yeah, adjusting synth yields would be a mess to implement, and it could have drastic effects on the in-game economy.

If adjusting stack sizes is an option, why not allow all stackable items to stack to 99? This would make it much easier to craft given that many players have a significant number of inventory slots already dedicated to gear, meds, food, tools, ammo, etc.

Even if inventory stack sizes were increased to 99 for everything, I'd leave AH stacks unchanged. It would be a programming nightmare to adjust and balance all crafting results to accommodate the sale of all stackable items in stacks of 99; not to mention that this would also require an overhaul of the AH itself. Even with all stackable items stacking to 99, I think most players wouldn't mind buying and selling items on the AH in the traditional stacks of 12. This would provide crafters with a steady stream of AH sales, and it allows players more flexibility in stocking up on needed items in the quantities they need.