I'll just mirror concern on crystals to 99. For a lot of mobs, that'd mean having to kill 99 non-elemental critters solo to make yourself a stack, and mobs don't always drop a crystals (sometimes they just plain can't, be you in Abyssea or in a Beastmen held zone). Without an actual overhaul in available AH space, people will be limited to selling 1 at a time in a lot of cases. From the buyer's end, I don't want have to sit down buy 20+ individual crystals if the options are just 1 and 99. Retaining the 12 would also mean the AH would need to institute another check in the listing process to not only remove the listed items from your inventory, but to guarantee leftovers aren't eaten. That might introduce some complications into the item ID process, especially if you have more than one stack.
Seriously. 12 > Cluster option > Stack Clusters to 12. Even when Colibri were the in thing, I don't think I ever walked away from a party with over 144 wind crystals, and it wasn't for lack of space in that level range.
One of the reasons there are so few new players is cause so many current players dont take them into consideration. Its dark days for ffxi in that regard right now. Thank you Abyssea.
On another note, Id really really like to see pet food and jugs go up to 99 as many others have stated, even 24 or 36 would be fantastic. Automaton oils too!
Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.
If the dev team seriously considers crystals being stacked to 99, I think this is a good time to point out it is an opportunity to artificially increase crystal supply by turning clusters into x99 crystals. This pumps more crystals into an economy that is starving for crystal supply. You also don't have to ruin things by Abyssea monsters dropping crystals which seems to be the popular solution to the crystal supply crisis by players who don't quite understand the reason why they don't already drop crystals.
Regular "John" Doe - Not on the Community Team
Honestly would you really want to bother wasting time to turn them into clusters every time you get a stack ? Eventually that would get quite tedious. Your 144 crystals would be turned into 2 stacks / 2 slots instead of 12 stacks / 12 slots. The game and Auction House already knows how to read stacks of 99. The game mechanic is already there.
a tank has a cooldown of 1 min between use if I'm not mistaken, which is one of the limitation I mentioned earlier, this is completely fine because it will prevent spamming. now that I think about it, SE already have a system in place for potion/ether stacking, using tanks, I just wish they expand it and add various tank types for other unstackable consumables.
potion/ether spam is one of the oldest balance issue in MMO, SE devs knew this very well, except they had a very annoying way to limited.
Oh, or 578k for a 99 stack of Dipper. >.> Idm the stacking, but yeah we should have the option to still sell them in groups of 12.
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