
Originally Posted by
Kojo
I'm not sure why anyone thought it'd be a good idea to put level 100+ mobs right outside of a city, because it isn't. Some people can solo them, some can't, those who can't are stuck paying ridiculous amounts for quest items. Despite at 75 running through Incredibly Tough, aggressive mobs to get to the 3 cities, just outside the city gates were mobs a lv 10 could solo, and they scaled up as you moved further from the city, why not do the same thing in Ceizak and Yahse? Please tell me there are plans to adjust mobs and their levels in these two zones.