I can accept that my post was 100% accurate in this regard then, but does this really count considering you have to already be fighting said mobs for them to become stronger? Additionally, the rest of the zone is as low as EP.
Those zones may take into account, in their own way, the existence of lv. 99 players but that doesn't mean it was designed for them. Additionally, still, even the final boss is considered something of a joke by most people when you bring atmas and brews into play -- does that really represent true lv. 99 content?
Those things made me laugh when I ran into them the first time yesterday.
Last edited by Horadrim; 04-12-2013 at 04:57 AM.
Somewhere in space... this could be happening right now.
What? BST is a pet job? And your pet does the work? Shocking!!!
I've always had Pet PDT and personal DT gear.....something something HEAVY DD ARMOR SETS. I don't know where these lame BST comments keep coming from. Just because BST isn't a total cake walk suddenly means that it's done wrong. Charm BST was dicey and if you don't know that then you weren't a charm BST. The pearle and pink BST that people built for dynamis farming is not sufficient for Adoulin, but I would have thought that would have been obvious.
I'm a RequieSCAT-MAN!
I like how comments about pet enmity generation warrant insults and posturing. You're better than me, that's fine, now can we get back to talking about what's broken and how we can work around it? I figured DT sets were obligatory, but is there anything else you can offer aside from snide comments?
Charm absolutely works in Adoulin what the heck are you guys talking about? I charm all the time on BST when I run out of certain expendable jugs.
Throw on Chatoyant Staff, throw on some of my bard CHR gear, throw on my BST AF2+2 pants, throw a charm, throw a familiar, and try not to die.
If you are snk/invis you can use the "fight" command and your pet can just damage something without you or your pet EVER getting haste as long as you reapply every once in a while when the coast is clear.
You get absolutely terrible bayld but i have no idea what some of you guys are talking about. Do you not know what you're doing? Also don't party up if you're going to use that technique because... duh, party enmity has a chance of throwing a wrench into the works. If you got 5-10 BST to do this, I gurantee you could take out a lair reive without anyone getting hurt if done properly. If done improperly you all wipe run back, and finish where you left off. It can be done on a colony reive too but that's a bit more tricky.
Oh and there are TONS of 100+ enemies in the game now. They are just really deep into the zones and people don't need to go there so they don't because there's not enough reward to make it worthwhile to make 6 people go in just to zerg some 99+ mobs.
Last edited by Nephilipitou; 04-12-2013 at 02:38 AM.
I decided to play with a few different options, some geared properly and some well I rushed them.
- RUN soloing the new mobs is fun, sometimes scary but overall fun. I can completely negate the Paralyze from the butterflies' TP move (don't remember the name but does blind, paralyze, and silence)
BLU soloing well it's just like it was before.
BST soloing this is a bit of an oddity and inconsistent with the issues. I'm able to solo with Jug pets fine but occasionally have hate bouncing issues with various monsters. Charmed pets are fun but that's more of a sit back and watch kind of fighting.
RDM just like before slow and boring. Might try super tanking like a PLD as RDM/BLU for Reives but that would require proper gearing so it will wait.
Nephilipitou I see your confusion pertaining to Charm in the new areas. See below:
See this part here is where you're as they say "doin it right". Those who say it doesn't work are well not in the same boat as you.
Last edited by Zagen; 04-12-2013 at 02:51 AM.
I seemed to remember getting my butt handed to me if I left Whitegate, again in sky, sea and Abyssea was no picnic at first. But then you learn to fight them, rearrange your gear and you win. I'm a 99 Nin, 99 thf and a lot of other jobs, I underestimated the mobs in Adoulin at first...my bad...now I beat them, one on one of course. 99's need a challenging area.
Challenging? Looks more to me like people have forgotten that, unlike in Abyssea, things don't die just because we sneeze on them. These Tough mobs are no harder than Tough mobs were at 75 (not tough at all).
As for umbrils, the mage jobs can make quick work of them, which makes them more akin to elementals or flans. They aren't some anomoly the likes of which this game has never seen.
Last edited by Ketaru; 04-13-2013 at 02:51 AM.
We can't all be red haired stepchildren.
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