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  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    597
    Quote Originally Posted by Kojo View Post
    EDIT: The only people I see soloing Umbrils are NINs, hence my NIN remark. I just kinda raged.
    Probably because most folks don't realize Umbrils are super-easy to solo on both SCH & BLM.
    (0)

  2. #2
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    The T mobs around adoulin aren't very hard. In fact, T mobs all over vanadiel are pretty easy these days. You just need to play more defensively on some jobs. On DNC I have no problems killing two of those grasshopper things at the same time, and even if I haven't tried yet, I doubt I'd have problems on DRG, THF or SAM either. Of course, you should probably have a moderate pdt/def and/or eva gearset with you on some jobs.
    (0)

  3. #3
    Player
    Join Date
    Sep 2011
    Posts
    166
    Why can't it be like TOAU when the cap was level 75, the monsters in the open field areas were DC to T and deeper in the zones up to IT, and in the dungeons they were VT-IT.
    (2)

  4. #4
    Player JiltedValkyrie's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    149
    Character
    Yuusaku
    World
    Lakshmi
    Main Class
    BRD Lv 99
    I definitely have issues soloing on bard, but I have lullaby so it's not that bad. Shouldn't really need to solo. There are a lot of people in the zone.
    (0)

  5. #5
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Oddly, I got lost in Cirdas and decided to bloodwarp, I got a set of Triple-Bats to 49% as RUN/DNC, Not really going all out, if you CAN go all out on RUN atm, I bet I could beat the hell out of those on DNC... >.>
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  6. #6
    Player Crusader81's Avatar
    Join Date
    Dec 2011
    Posts
    86
    Character
    Aldebaron
    World
    Phoenix
    Main Class
    MNK Lv 99
    ToAU was for 75, but outside the city level 60 players could solo easy.

    I agree completely with the OP. I "can" solo them but it takes most JA and my Apoc Drk to make it effective. My Blu gets uninterrupted continuously and it's really annoying!

    I'm sick of dying, and at the same time I really don't care when I die, I just HP back to the city, since I'm not having fun anyhow, then I usually just log off. Because.. it's just not fun.. to do anything.. solo, or even duo. And if you do get a group sometimes things work out decently for a bit but this is by FAR the exception, and other ppl always give up before me.. leaving me back at solo.. so yeah..

    Content is not fun.
    (2)

  7. #7
    Player noirin's Avatar
    Join Date
    Mar 2011
    Location
    windurst
    Posts
    61
    Character
    Noirin
    World
    Cerberus
    Main Class
    WHM Lv 99
    I'm having alright fun with the mobs in Adoulin. Granted with current hate issues it's quite hard for my BST to take on things with my Relic out,often forcing me to stay in my pet pdt gear to keep mos from destroying my pets.

    That's my only issue with things though. I'm sure after they adjust things,so waltzes and Heel etc don't instantly give me hate,i'll enjoy things even more.
    (1)

  8. #8
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Making it so that mob is doable for Level 75 and up to camp and level outside would be fantastic idea. Why don't you make the mob con T-VT to level 75 and easy prey for level 99. Make it so that 300-600 xp (chain-able) is granted to everyone - people will gladly leave abyssea and do this alternate areas.

    BE SMART!!!! Please LEARN from Abyssea..... A simple page NPC (different from each colonization group) would be A GREAT addition. Make it so that people can do the auto repeat page for EXP and BAYLD. COPY and PASTE GoV - it should not be that difficult. This way we can see more lvl 75-99 grouping in SoA areas doing page instead of clusterfckng Abyssea AFK in worm party.
    (0)

  9. #9
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Luvbunny View Post
    Making it so that mob is doable for Level 75 and up to camp and level outside would be fantastic idea. Why don't you make the mob con T-VT to level 75 and easy prey for level 99. Make it so that 300-600 xp (chain-able) is granted to everyone - people will gladly leave abyssea and do this alternate areas.

    BE SMART!!!! Please LEARN from Abyssea..... A simple page NPC (different from each colonization group) would be A GREAT addition. Make it so that people can do the auto repeat page for EXP and BAYLD. COPY and PASTE GoV - it should not be that difficult. This way we can see more lvl 75-99 grouping in SoA areas doing page instead of clusterfckng Abyssea AFK in worm party.
    Disagree wholeheartedly. The last thing Adoulin needs is to be reformatted into another xp camp that will never be competitive with abyssea's xp rates. I'll happily take Campaign 2.0 over another xp party camp. If you really insist on xp'ing outside of abyssea, you don't need Adoulin for that.

    Wouldn't disagree with implementing GoV in the area, but the mobs don't need to be weakened to cannon fodder. The other 90% of the monsters in the game is plenty enough of that.
    (1)

  10. #10
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,286
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Aeonk View Post
    Disagree wholeheartedly. The last thing Adoulin needs is to be reformatted into another xp camp that will never be competitive with abyssea's xp rates. I'll happily take Campaign 2.0 over another xp party camp. If you really insist on xp'ing outside of abyssea, you don't need Adoulin for that.

    Wouldn't disagree with implementing GoV in the area, but the mobs don't need to be weakened to cannon fodder. The other 90% of the monsters in the game is plenty enough of that.
    Well, to be fair, it does seem like (ancestrally, I have no scientific data, just getting that out of the way now) Aoudolin normal monsters are significantly stronger than mobs of the same level in existing areas prior.
    (0)

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