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  1. #11
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Luvbunny View Post
    Cross your fingers that they will update this by the weekend. Seems like they are quite fast with adjustment - so hopefully all those pet enmity issue and mages getting more hate than usual will be fixed in a week or so at the very latest.
    I soloed a bit with jug pets just to see how bad it was and I learned two things; 1. The hate issue IS bad. 2. My BST's accuracy IS bad.

    I hope they add new jug pets, like a Chapulli or Twythrem.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  2. #12
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Are you wearing accuracy gears? Is your axe skill capped and fully merited? Do you use accuracy food? SoA mobs are brutal for people who speed level their jobs in Abyssea. You won't be able to survive for long if you have skills around 150-275s. Those mobs will resist your ninjutsu or enfeeble fairly easy. They also strip your shadows very fast and render evasion gear somewhat moot. On a bright note, Defense is a big factor now - you get high defense, those mobs will hit you in the low 20-50s.
    (0)

  3. #13
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,116
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Mifaco View Post
    >position yourself so you don't get knocked back but still get hit by AOE attacks
    >position yourself so you get hit by AOE attacks but don't get knocked back

    BALANCE
    The problem is even if you position yourself for the mob you're fighting, other nearby mobs being fought by other people can still knock you back. Also if you're trying to get up, yes you can time it to be after a TP move, but again, you can't always predict how every single monster is going to act.

    Knockback attacks and miniscule battle zones should not be paired up together.

    Also being banned from rieves for 10 minutes for leaving the battle zone for 5 seconds is bullshiat too. Yes you can ditch the restriction by zoning but that still wastes time.
    (5)

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    I think the range, once under status, should be increased. There's no room for mages to safely involve themselves and there's no room to recover if KO'd.
    (3)

  5. #15
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Luvbunny View Post
    Are you wearing accuracy gears? Is your axe skill capped and fully merited? Do you use accuracy food? SoA mobs are brutal for people who speed level their jobs in Abyssea. You won't be able to survive for long if you have skills around 150-275s. Those mobs will resist your ninjutsu or enfeeble fairly easy. They also strip your shadows very fast and render evasion gear somewhat moot. On a bright note, Defense is a big factor now - you get high defense, those mobs will hit you in the low 20-50s.
    Pearl except head and legs, no not capped, BST is a utility job for me, so I didn't merit axes.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  6. #16
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    A thread by Alhanelem I can agree with? Well, color me surprised!
    (6)

  7. #17
    Player Duzell's Avatar
    Join Date
    Apr 2011
    Posts
    111
    Character
    Duzell
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Alhanelem View Post
    ...
    Also being banned from rieves for 10 minutes for leaving the battle zone for 5 seconds is bullshiat too. Yes you can ditch the restriction by zoning but that still wastes time.
    Don't mention we can do that, they'll "fix it".
    (1)

  8. #18
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    So yeah ... all you people who ran around trumpeting how SoA would magically create a "new endgame" and radically alter everything we do.

    Yeah it's broke as sh!t just like I said it would be. It'll take them three to six months to get it remotely correct, then another two years to finish it. Or did everyone miss WoTG.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  9. #19
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by saevel View Post
    So yeah ... all you people who ran around trumpeting how SoA would magically create a "new endgame" and radically alter everything we do.Yeah it's broke as sh!t just like I said it would be. It'll take them three to six months to get it remotely correct, then another two years to finish it. Or did everyone miss WoTG.
    I dunno man, I get tons of heat here in the forum for being critical and pointing out what is wrong with SoA and the fact we are paying for playing a beta version. The good thing is they are pretty quick with adjusting, so maybe it will be playable and fun in a month or two at least? At the end it is up to entire player base though, they abandoned WoTG rather fast and no progress is being made in that areas. Lots of BCNM are inaccessible in WoTG due to no one doing beastmen lair. And you can't really progress in SoA without the entire faction quests being taken and advanced.
    (2)

  10. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,116
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by saevel View Post
    So yeah ... all you people who ran around trumpeting how SoA would magically create a "new endgame" and radically alter everything we do.

    Yeah it's broke as sh!t just like I said it would be. It'll take them three to six months to get it remotely correct, then another two years to finish it. Or did everyone miss WoTG.
    I wouldn't really call rieves "endgame." I think we've got some time to wait, never said we wouldn't.

    You don't release all your content at once or people will grow bored too fast.
    (2)

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