They're really not helping anything either. And while I agree that there wouldn't be a magical overnight change for the game upon dropping the PS2, it would open the doors to certain kinds of adjustments that might not otherwise be considered.lol you guys.. PS2 users aren't hurting anything. if they drop PS2 support the PC client won't suddenly be amazing unless they redo the entire thing from the ground up.
Not really.The game itself is built around PS2 architecture and then ported over to PC. We are always going to have PS2 limitations.
The game engine is already capable of using higher resolution textures than are normally used in the game. Textures for certain specific things in the game have already been upgraded on PC only.
The two main limitations of the PS2 are hard disk partition space and memory. These two limits essentially do not exist on the PC, since even the worst PCs sold today have more memory than a PS2 and more hard disk space. If the PS2 version uses too much memory, it freezes. If the PC client uses too much memory... windows just allocates more, or pushes something to the virtual memory swap file.
There are already many technical changes and token upgrades that only apply to the PC and in some cases the xbox versions of the game. Cutting the PS2 just makes that easier.

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