Quote Originally Posted by Rydia View Post
Interesting post. I'm going to have to get used to casting West for that MAB.
Yep, I especially like the discovery that the bonus isn't straight up one of the four, depending on how close you are to pure N/E/S/W. In other words, the effect grades and combines as you're positioned between directions. For example, moving toward the south of the mob from the west, you'd gradually lose MAB and gain some magic critical hit rate.

Also, they've made it clear I believe that the direction your character is facing doesn't matter. It's where you're positioned relative to the mob. So if you are due west of the mob, you'll get the MAB regardless of how your character is turned.