Might I suggest having an auto-reraise, like in Besieged and also a few seconds where you can't attack nor be attacked?
I'd love to fill in your form with precise details, but there's maintenance right now (hopefully fixing this), but I can say for certain that as DRG/RDM meleeing adds when there is no damage being done to the root by anyone, I get 0/0 exp/bayld. If I cast Dia II on the root, then kill adds, I get up to 4/2 exp/bayld. If other people come in and attack the root but I only attack the adds, I get up to 1500 exp, 750 Bayld per evaluation. I can get similar amounts of exp if I am killing the root and others are sleeping/killing the adds. I never cure myself, only use barspells to activate healing breath, Jumps, auto-attack rounds and WS, and the occasional smiting breath.
However, when I try the same thing on BLM/RDM my exp/bayld is terrible. I try enfeebling the mobs, including sleepga, curing allies, nuking mobs, nuking the root and of course buffing myself with stoneskin, refresh, haste, protect/shell. Exp varies wildly between lots of no exp/bayld, and up to a huge 200 exp 100 bayld. This was even after the update where enfeebles etc. were supposedly fixed. Though I didn't try BLM again since I got Reive Unity KI. Does this make any difference to the amount of exp/bayld earned????
I have gotten virtually no bayld, and up to about 300 exp per evaluation as 99 PLD/49 RDM, and again as 99 DRg/49 RDM. i have heard similar complains from others, as well as the majority of reives being close to unwinnable. the concensus in the group i was in is that they should link to the obstacle or lair, and each other, but not agro (everyone but PLD and a BLU was unable to raise safely, rest, or avoid constant attack by large numbers of mobs in a group of around 12 people)
I was able to complete an entire lair reive solo, so I will try to summarize from the chat log the evaluations and any actions taken.
Job and level
99 Puppetmaster/49 White Mage
Reive type
Lair Reive
Area name and < pos > of the Reive
Ceizak Battleground, J-6/7, west-northwest of the Frontier Biouvac
Conditions
Solo. Which gave me a very clean chat log to dissect for this.
Amount of experience points and bayld for a single evaluation:
0 Exp/0 Bayld 1 Barrage Turbine, 1 Armor Shatterer (hereafter AS), frequent puppet melee and ranged attacks)
59/11 (1 AS)
49/9 (1 AS)
0/0 (1 AS)
51/10 (1 AS)
56/11 (1 AS)
24/4 (1 AS but it missed)
53/10 (1 AS)
25/5
91/18 (1 AS, 1 Barrage Turbine)
56/11 (1 AS)
51/10 (1 AS)
55/11 (1 AS)
0/0 (1 Barrage Turbine, 1 AS)
57/11 (1 AS)
0/0 (1 AS)
58/11 (1 AS)
0/0
0/0 (1 AS)
58/11 (1 AS)
49/9 (1 AS) (Note: Reive Momentum Score: Attack Success, and Momentum Bonus: Status Ailment Recovery immediately followed this evaluation)
55/11 (1 AS)
58/11 Completed
Actions performed at the time
For myself, 5 Wind Maneuvers to trigger Barrage Turbine and for enhanced wind things and 1 Light Maneuver. Melee attacks were averaging 30-40 per hit, ranged was around 65-70 per hit, and Armor Shatterer was averaging 500 to 650.
How much HP did you damage the obstacle or lair for?
Every last hit point. Had Sharpshot head/frame automaton attack while I stood back and took notes. Puppet did all the damage to the Wasp Nest.
Hello!
Thanks for all the data thus far.
The development team and QA team have been performing on-going testing, and as long as there are no major issues, we will be rebooting the applicable areas to make adjustments sometime this week (the earliest would be tomorrow).
Once the testing has been finalized I’ll inform you all of the adjustment details, but to give you an idea, it will be similar to the adjustments that took place before.
- Previous adjustment summary: Adjustments to the minimum value and the score given
The bolded portions in the above flow are what we will be adjusting.◆Evaluation flow
Join a Reive
↓
Your actions are evaluated, and you will receive a score.
↓
This score is then matched against the minimum value to see if the value was met.
↓
If the value has been met: You will receive experience points and bayld
If the value has not been met: Your score will be carried over to the next evaluation
Once there are more details we will be sure to share with you all.![]()
Devin "Camate" Casadey - Community Team
How are actions evaluated, and which actions count toward evaluation? Healing/enhancing still delivers garbage results, why design an event that requires support actions and yet those support actions aren't factored into the evaluation score? At this point I would like one of the reps to just confirm that SE does not want healers to participate in this event instead of the constant lies.
Nothing is bolded?
Sorry about that! I edited my post with the bold text.
Devin "Camate" Casadey - Community Team
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