
Originally Posted by
Kincard
Let's talk content without considering the gear. If you're a gear-junkie I'm sure it's paradise for you to be looking at screenshots of gear that you arn't even close to obtaining because you lack a single skirmish simulacrum. (Don't get me wrong, I love looking at new gear as much as any other endgame player...but ultimately that's not actual game content)
Unless the Naakuals are unlocked soon I have every reason to believe that this new system isn't any more rich than Campaign, which also offered things like Splitting Heirs/Cracking Shells/Plucking Wings/Fiat Lux (which also required server-wise cooperation, unless you never joined one of the influence-raising parties that attacked Beadeaux/La Vaule/Oztroja/Zvahl), as well as SCNM and ANNMs, which were also not added to the game until several months of the expansion's release.
Skirmish pieces are appearing so rarely that they're comparable to being able to fight Sandworm.
So all you have left is Reives VS Campaign, and the latter was definitely far more interesting because it had multiple NMs with different traits. Offensive campaign might've been boring when the enemy retreated but it was still overall more interesting than having an Ochain hold everything and have everyone else kill a tree.