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  1. #91
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Ilax View Post
    Another concern i have about all this is.... Why they had to make us pay another 30$ to make a campaign V2 instead of FIXING the first one that is still a major failure. Sometime i really wonder, is the next 30$ for Besieged V2?
    I totally agree with you on this. Campaign and Besieged can use some revamp even WoE, VW, Meeble and a few magian trials. I mean it should be blatantly obvious by now that the last 3 years all they are doing is buying some time, add a little, get more monthly payments etc. So the best strategy is play for a month or two, take 4 months off, repeat. You pretty much only need max 3-4 months of the year to play this game since most of the good contents are added every 6 months.

    I mean if you break it down, games cost $50-60 new releases. That should buy us a good 4 months or 5 months if you add extra few dollars. More than enough playtime to consume the update added for that year.

    We all come back - we never just leave, but we can also show that we are not buying these BS and just play when we feel there are enough contents added then take a few months off after. It's good for your sanity
    (2)
    Last edited by Luvbunny; 04-07-2013 at 12:36 PM.

  2. #92
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    So that why i paid 30$, to catch up a bit of the 10 month i was not paying they monthly fee? Nice catch =X

    Oh well, they have 22 day left to make me happy, or they lose 17.95$/m again hehe, they have plenty of money anyway, is not like i do any difference in they income =D

    Like you said, i am not going to pay 17.95/m to beta test they expansion.


    *edit*: Glad i did not buy the expansion x3 also, ya my other 2 account are not reactivated as i wanted to test this before.
    (0)
    Last edited by Ilax; 04-07-2013 at 01:11 PM.

  3. #93
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Main job: PLD99
    Support job: DNC49

     
    Reive type
    Colonization Reive

     
    Area name and < pos > of the Reive
    Moh Gates < I-7 >

     
    Conditions
    -------------------------------Set 1 start-------------------------------
     
    Amount of experience points and bayld for a single evaluation
    EXP: 250~539
    Bayld: 79~154

     
    Actions performed at the time
    Ochain tank all monster + Spam WS CDC (Self Light SC) on Root
    Divine Emblem + holy II Magic burst.

    How much HP did you damage the obstacle or lair for?
    Obstacle HP: 150% ( 1 full root + half one )

    Started with: 64,333 Bayld
    Ended with: 67,534 Bayld

    00:21 --> Ilax has joined the Colonization Reive!  
    01:18 --> Ilax is victorious in the Colonization Reive!
    ---Set 1 end---

    So about 3,201 bayld / hours.

    -------------------------------Set 2 start------------------------------- '

    *Same setup as above*

    Started with: 67,534 Bayld
    Ended with: 71,047 Bayld

    04:52 --> Ilax has joined the Colonization Reive!
    05:30 --> Ilax is victorious in the Colonization Reive!
    ---Set 2 end---

    This time was 3,513 Bayld in 42 min. so like ~5k Bayld / hours.

    -------------------------------Set 3 start-------------------------------

    *Same setup as above, except was in Yahse Hunting Grounds < H-7 >'

    Amount of experience points and bayld for a single evaluation
    EXP: 240~2041
    Bayld: 68~583

    Started with: 71,047 Bayld
    Ended with: 74,513 Bayld

    06:02 --> Ilax has joined the Colonization Reive!
    06:16 --> Ilax is victorious in the Colonization Reive!

    3,466 Bayld in 14 min. so like ~14,854 Bayld / hours? ...

    ---Set 3 end---

    -------------------------------Set 4 start-------------------------------
    06:43 --> Ilax has joined the Colonization Reive!
    07:18 --> D3 myself as i was tire hiting this thing alone.

    Started with: 74,513 Bayld
    Ended with: 75,891 Bayld

    ---Set 4 end---


    So yes, is clear that Moh Gates < I-7 > not worth it as Yahse.

    The fastest the ROOT die, the more exp/bayld you get... (By time the thing not dieing too quick and allow some evaluation to proc...)

    *I'm done beta testing this for the Camate.
    (0)
    Last edited by Ilax; 04-07-2013 at 08:46 PM.

  4. #94
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Quote Originally Posted by Karbuncle View Post
    This "Campaign" System is actually a lot more involved than Campaign was. Building Bio's and colonizing areas takes a near server-wide effort.. Couriers Guild is involved in building, pioneers, all of that jazz.
    Let's talk content without considering the gear. If you're a gear-junkie I'm sure it's paradise for you to be looking at screenshots of gear that you arn't even close to obtaining because you lack a single skirmish simulacrum. (Don't get me wrong, I love looking at new gear as much as any other endgame player...but ultimately that's not actual game content)

    Unless the Naakuals are unlocked soon I have every reason to believe that this new system isn't any more rich than Campaign, which also offered things like Splitting Heirs/Cracking Shells/Plucking Wings/Fiat Lux (which also required server-wise cooperation, unless you never joined one of the influence-raising parties that attacked Beadeaux/La Vaule/Oztroja/Zvahl), as well as SCNM and ANNMs, which were also not added to the game until several months of the expansion's release.

    Skirmish pieces are appearing so rarely that they're comparable to being able to fight Sandworm.

    So all you have left is Reives VS Campaign, and the latter was definitely far more interesting because it had multiple NMs with different traits. Offensive campaign might've been boring when the enemy retreated but it was still overall more interesting than having an Ochain hold everything and have everyone else kill a tree.
    (6)
    Last edited by Kincard; 04-07-2013 at 07:59 PM.

  5. #95
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Kincard View Post
    Offensive campaign might've been boring when the enemy retreated but it was still overall more interesting than having an Ochain hold everything and have everyone else kill a tree.
    +1, totally agree with your post, as i have the same feeling about all this. I would also add, as much it seem interesting to hold 18 monster with ochain and have your view totally wrecked by it, IS NOT FUN AT ALL

    It is even more frustrating when a whm cast haste on you and you unable to grab back the hate from it because hate holding is that bad in Reive, all you know... the whole set of monster are in your back, and guess what, PLD don't have ochain in they back, so they die quick as everyone else and then the whole group wipe.

    Of course there is a work around for this, /blockaid on + stay outside any group. (That is all except cooperation)

    *Edit: Blockaid is not working in reives...
    (3)
    Last edited by Ilax; 04-08-2013 at 04:18 AM.

  6. #96
    Player Razielrinz's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Rinza
    World
    Valefor
    Main Class
    THF Lv 99

    Reives are a pain in the butt!

    The xp and bayld is horrid and the fact taht I have to melee in Twilight so I can get back up cause death is almost instantaneous without a Pld to hold the mobs is horrid too. Also it tells me that my xp and beyld are stored then gives me 0 when I get up and we win...... So stored in the trash? Yay! Auto-reraise with no weakness would definitely make it so that you do not have to wait till a Pld shows up to hold stuff so you can get in there. Also making you be invincible for like 3 seconds after you say yes to raise would be nice too so your not dead before you can do anything. Not sure why they never fixed that in the entirety of the time that this game has been out. I would also recommend a difficulty based on the number of players involved or in area at the time cause during non peak times this is a pain in the butt to try and get done. And the 10 minutes for stepping out for 2 seconds is ridiculous too. 10 minutes is insane. 5 would be far more appropriate and the 5 second warning should be at least 10 seconds imo too. That way you can actually have a shot at getting back in. This is just my 2 cents on what is broke with this event.
    (6)
    Last edited by Razielrinz; 04-07-2013 at 11:11 PM. Reason: Added additional complaitnt and grammar fixing

  7. #97
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Kincard View Post
    Let's talk content without considering the gear. If you're a gear-junkie I'm sure it's paradise for you to be looking at screenshots of gear that you arn't even close to obtaining because you lack a single skirmish simulacrum. (Don't get me wrong, I love looking at new gear as much as any other endgame player...but ultimately that's not actual game content)

    Unless the Naakuals are unlocked soon I have every reason to believe that this new system isn't any more rich than Campaign, which also offered things like Splitting Heirs/Cracking Shells/Plucking Wings/Fiat Lux (which also required server-wise cooperation, unless you never joined one of the influence-raising parties that attacked Beadeaux/La Vaule/Oztroja/Zvahl), as well as SCNM and ANNMs, which were also not added to the game until several months of the expansion's release.

    Skirmish pieces are appearing so rarely that they're comparable to being able to fight Sandworm.

    So all you have left is Reives VS Campaign, and the latter was definitely far more interesting because it had multiple NMs with different traits. Offensive campaign might've been boring when the enemy retreated but it was still overall more interesting than having an Ochain hold everything and have everyone else kill a tree.
    I don't directly disagree with anything you say, But i do want to point out As you said, all those "Campaign Tag" Events were added several months after WoTG.

    Plus, the difficulty of accessing this content does not discount the fact the content is still in the game. Right now, Skirmishes are really way too stupid to get into, but their rewards are super good. Honestly, SE is probably taking the "NNI" Route with this, making the "Dumb luck" Factor prevailant cause they somehow think that warrants the good rewards, in reality, it just means super exclusive content with nothing but Luck being the entrance fee... which is F**KING RETARDED.

    *cough*

    Sorry, Got a little upset there. Moving on. I don't think Campaign is any more or less interesting than Reives. Its all the same "Beat up minions while working on a master goal". Campaign was just slower and clunkier, and I don't think any degree of 50hp/tic 100% Proc Enpoison is going to make me like it anymore than Reives... Though each his own of course.

    I think the only thing Reives are missing is rewards that don't include more LOGS, i swear its a f**king inside joke now to add LOGS to everything. its level 99 content and i'm getting LAUAN AND ARROWOOD LOGS, I can buy those from an NPC For less gil than you get from killing a level 7 goblin.

    I admit the event has its completely shitacular aspect and is downright sad in terms of accessibility and reward. So, In retrospect, this expansion is pretty bland and empty, and I can't help but wonder why they weren't more forthcoming with information on how to unlock the Nakuuls and so forth. I mean, they have all these wonderful new toys to show us and so little is known to get them (Nakuul drops that is).

    Let's talk content without considering the gear. If you're a gear-junkie I'm sure it's paradise for
    I'm pretty tolerant and understanding of other peoples opinions... But I really have to ask, what the hell is the reason to even own or pay 13~+$/month on an MMO if you don't care about the only thing that makes MMOs live on... Gear Grind/etc. If you're going to tout Social aspects go play Guild Wars 2, all the social without the monthly fee.

    I'm just curious what you play for, that isnt improving your character (hint: What RPGs are known for, which adds more confusion to why you'd pay a monthly fee to a mmoRPG without caring about upgrading/RPG factor of your character), thats worth 12.95$ or more, and thats an honest question despite my complete baffle-ment at it.
    (2)

  8. #98
    Player Kincard's Avatar
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    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    I'm pretty tolerant and understanding of other peoples opinions... But I really have to ask, what the hell is the reason to even own or pay 13~+$/month on an MMO if you don't care about the only thing that makes MMOs live on...
    I wasn't saying I don't like looking at gear and improving my character like every other player, but when I'm done looking at gear on community sites and fantasizing about owning it I would like to actually play the damn game. There's only so many times I can whack a giant tree or nest before it gets boring (not a lot).

    Campaign was/is a lot more fun than Reives. People compare attacking roots to attacking fortifications but at least on my server that's exactly why offensive campaign areas were empty a great amount of the time.

    If it's going to take us months to unlock Naakuals because of gated progression/takes me months to scrounge up the gil to buy a Skirmish set I don't see how that's much different from needing to wait months for them to implement Sandworm guts/Ixion.

    When I spend $30 on a boxed expansion, I expect it to keep me occupied for more than about a day of play before I run out of things to do. Campaign had much better lastability because of the way the game was structured at the time- exp was actually hard to come by and it was the most effective way of gaining xp solo.

    What they should've done is add some kind of lower level Skirmish that was easily purchasable with Bayld.
    (3)
    Last edited by Kincard; 04-08-2013 at 08:26 AM.

  9. #99
    Player Luvbunny's Avatar
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    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    So basically this new content is extremely NOT casual players friendly and pretty much lock out the majority of those dual boxers (or triple quadruple boxers) out there lol. Smart move indeed from SE part, say goodbye to those nifty extra incomes. In a year from now, they will "reborn" this shitacular expansion, I don't think they have many choices left. Certainly this ill feelings are not a good incentive to push people to try FF14 - since who wants to get "hoodwinked" three times.
    (3)

  10. #100
    Player Ilax's Avatar
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    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    So basically this new content is extremely NOT casual players friendly
    I don't see much what a hardcore player can do better there, as he stuck like everyone else...

    So ya, unless the whole server willing to turn totally boredness hitting the root, nothing will happen and is not matter what type of player you are.

    pretty much lock out the majority of those dual boxers
    I don't really see how that will prevent someone to toss his mule bashing a non aggressive taget (ROOT), i think is actually a good deal for them.

    Quote Originally Posted by Kincard View Post
    When I spend $30 on a boxed expansion, I expect it to keep me occupied for more than about a day of play before I run out of things to do.
    For sure.
    (2)
    Last edited by Ilax; 04-08-2013 at 10:23 AM.

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