Quote Originally Posted by Demon6324236 View Post
So your talking about a tank job using a weapon type that does not exist for it, and even if it did or you had something like Kclub you are feeding a mob a load of TP which will get you killed, that sounds more suicidal than overpowered. I am still waiting for the unfair super combo of additional effects that will be so broken it becomes unfair. Using old en-shaving tactics are not unfair, they are weak now days especially by what you are talking about. I understand the idea of how some of the effects may seem overpowered, but I have yet to see any combo of effects which would really be overpowered in practice.
The point is there's no reason why additional effects should stack. There's just absolutely no reason for it -- Frankly, there's no reason why people should be clamoring for RUN to sub Dancer, either. I do perfectly fine solo'ing with /WHM and /PLD as long as I keep aquaveil fresh between fights, hell even when I'm /SAM an Embolden'd Protect IV, Phalanx, and Regen IV works quite fine. As far as tanking goes, the job needs more gear and probably some merit abilities before that's a practical possibility.

There's absolutely nothing of substance to be gained by allowing Additional effects to stack -- most of the additional effects are incredibly limited in their usefulness as-is, and stacking them will never have any real benefit. It's like saying you should be able to stack Protect IV and Protect V together, except at least that would have some practical use.