Results 1 to 9 of 9

Hybrid View

  1. #1
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by orakio View Post
    In some ways Samurai plays kind of negatively with rune fencer due to the cast time and recast penalties from seigan/hasso and their effect on abilities like foil/flash. They also tend to push the cast time of stoneskin/blink to the point of unusability mid-combat.

    Drk as a subjob could be good for a Run looking to deal damage in the future if the developer stated design changes of last resort for drk ever go through.
    You know, people say that about SAM but I haven't experienced very many problems with casting, then again, I don't use /SAM incredibly often as I solo a lot and look for cures.

    RDM seems like a breadwinner right now. Honestly we can't say what manner of RUN is the best until we get the new update.
    (0)
    Somewhere in space... this could be happening right now.

  2. #2
    Player orakio's Avatar
    Join Date
    Mar 2013
    Posts
    23
    Character
    Orakio
    World
    Leviathan
    Main Class
    RUN Lv 99
    Quote Originally Posted by Horadrim View Post
    You know, people say that about SAM but I haven't experienced very many problems with casting, then again, I don't use /SAM incredibly often as I solo a lot and look for cures.

    RDM seems like a breadwinner right now. Honestly we can't say what manner of RUN is the best until we get the new update.
    Kinda have to mirror the red mage thing. Despite all the overlap in abilities, fast cast + MAB + cure IV + haste spell is just hugely useful and really helps keep the sustain up.

    The other one I like for solo somewhat is /Blu, but its healing isn't as good and lacks the fast cast. Cocoon is really nice though and helps a ton with the relatively low defense of Rune Fencer for a tank.
    (0)