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  1. #15
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Already discussed this with you, but transferring my critique here.

    -Riposte spell idea is great. Adds another unique spell for RUN and serves as a functional defensive and offensive tool. 3~5 minute recast with a 120~180s duration would be good. Increase parry rate by, say, 5% per every 100 enhancing magic skill or something that breaks the cap.

    -Inquartata enhancement would be wonderful, having it auto cap parrying at 20% would be ideal though, none of this 55% business. A 1/5 chance at negating physical attacks is adequate. Further enhancements can be stuck onto the mythic weapon or whatever RUN ends up getting.

    -Additionally, I'd like to see RUN's Tactical Parry get bumped up to Tactial Parry IV rather than III. It isn't a big deal, but I like symmetry.


    This would let RUN take a few more physical hits without overpowering its physical mitigation abilities. In its current state, RUN has very little in terms of physical mitigation, and I'd challenge anyone to find a monster whose only method of attack is magic.
    (3)
    Last edited by Prothscar; 04-02-2013 at 08:18 AM.