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  1. #21
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by TimeMage View Post
    Hm, goes against the spell's description, but I'll have to try.
    Honestly, I didn't try myself, but I doubt the guy would lie over something so trivial. But it could've wore off and been a coincidence. What I DO know is that Embolden doesn't work on other people.
    (1)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  2. #22
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    ya i think it would be nice if rune get some kinda parry buff.
    Seigan third eye type Ability but with parry.
    lower the time on some Abilities it seems a bit long. this job got so much potential. the new parry/magic tank. i cant wait to see the new af, merits. and buffs with it. if pup and sch was able to shine then rune will be on the way!
    (0)

  3. #23
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by nyheen View Post
    ya i think it would be nice if rune get some kinda parry buff.
    Seigan third eye type Ability but with parry.
    lower the time on some Abilities it seems a bit long. this job got so much potential. the new parry/magic tank. i cant wait to see the new af, merits. and buffs with it. if pup and sch was able to shine then rune will be on the way!
    I kinda only use Seigan in emergencies. I try to keep Phalanx up.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  4. #24
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Quote Originally Posted by Kojo View Post
    Honestly, I didn't try myself, but I doubt the guy would lie over something so trivial. But it could've wore off and been a coincidence. What I DO know is that Embolden doesn't work on other people.
    I did try it, and it definitely works. The 262 Protect V I got is the living proof of that. Thanks for the heads up!
    (0)
    Frejan from Ragnarok, at your service.

  5. #25
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by saevel View Post
    Lol

    RUN's main "hate tool" is neither Lunge nor lol (seriously fcking LOL) flash. It's smacking the target upside the head. Flash is just for initial VE hate spike, after 30~60s it's utterly worthless for hate building. Lunge is good because it deals damage, at three runes it's basically a free WS worth of hate every 3min. 3min makes it unreliable for maintaining sustained hate, hitting things generates hate on every swing.

    tldr: if you want to hold hate learn to hit sh1t hard and fast.
    I agree with your assessment of how run is supposed to hold hate, but I disagree with what you think flash is for on the job. Yes, it could be used for that, but it really appears as though SE has designed rune fencer around being a twitch-reflex tank job. Flash to blind the enemy just before he weaponskills your buddy, foil to allow you to dodge WSs if you time it right, liement to absorb incoming massive magic damage, one for all and valiance to save your party from incoming magic damage.


    Now, I partly agree with the OP and think RUN has a ways to go before they can really prove themselves useful, but I think we should keep in mind the "OSHI-" nature of RUN when suggesting improvements. A big thing I think RUN could benefit from would be a "flash" type spell for magic (drastically lowers an enemy's magic accuracy for a short duration).

    Edit: Oh yeah, and more barspells. Barspells out the ass. Barlight, bardark, barsilence, barstun, barterror, bardoom, barcurse, bardeath, barweakened, barbind. Hell, give them a bareverything spell which only lasts 5 seconds, but casts quickly so they can block bad breath.
    (2)
    Last edited by Yinnyth; 04-06-2013 at 04:47 AM.

  6. #26
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Since I got RUN 99, I've been playing around, testing different sub jobs, and I'm currently testing out RUN/MNK, so far I've seen that there isn't much point in /MNK, but the Counter is nice. So, another suggestion; being that RUN is Rune Fencer and there is a "Counter Attack" in fencing, AND RUN is supposed to be a tank, why not give RUN a tier 1 Counter trait? I don't think tier 1 would be broken, as it seems to only be a 10% chance, where SAM's Seigan is a 25% chance.

    A Chakra-like healing JA would be nice, too.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

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