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  1. #1
    Player Jem's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Jehm
    World
    Phoenix
    Main Class
    DNC Lv 99
    for now the option to turn them off, maybe filter or via txt command would still be helpful. Most players know what 6 yalms is by now and don't need the effect to know if they are getting the buff much like the invisible sphere effect from pulse armor. And again this would be something they can add quickly before this becomes a permanent stain on the way players view the job.
    (0)

  2. #2
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    I personally have no issues with this but i can see where some may, so i am not against a flat display for this, and other select effects (ice-spikes, enspells, etc) that tones them down visually.
    (0)

  3. #3
    Player Imakun's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    79
    Character
    Eerica
    World
    Asura
    Main Class
    WHM Lv 99
    They should just tone it down a little, with an aura up and weather I can barely see my character lol
    (1)

  4. #4
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    There should definitely be a graphics setting to tone these effects down. I can understand why there isn't one yet, as only a handful of people had looked at the effects for a lengthy period of time, but I'd love to have such an option by the next update or two.

    In addition to the lag that almost any lighting or glow effect can cause because FFXI is coded weird, the constant motion of the auras bothers some people on a physical level. That's really not okay. I get that it wasn't foreseeable, but still, totally not cool.
    (8)

  5. #5
    Player Embryon's Avatar
    Join Date
    Apr 2013
    Posts
    2
    Character
    Embryon
    World
    Sylph
    Main Class
    PUP Lv 99
    Could I ask for some clarification on where the new filter is located? I'm playing on PC and I do not see anything under Config > Effects that has to do with Indicolure spells.

    Thanks in advance for any help with this.
    (0)

  6. #6
    Player Harle's Avatar
    Join Date
    Nov 2012
    Posts
    26
    Character
    Harle
    World
    Bahamut
    Main Class
    PUP Lv 99
    Yea the bubble is fine in open field but in confined spaces like cave or dungeon, it really gets in the way.

    It's hard to look at my screen when everything is swirling and blurry. It really does make me dizzy.

    I think they really should change how the effect looks. Maybe change it from a bubble to a ring.
    (1)

  7. #7
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    I think having a simplified effects option is in order such as the ring that has been mentioned. Thankfully in most scenarios the most you're going to have in one group is 1 geo and one luopan unless the buffs start looking real nice for everyone. Then as many as 6 bubbles in one alliance. Tack on WS/spell/ja animations and you can kiss your frame rate goodbye.
    (1)

  8. #8
    Player Jem's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Jehm
    World
    Phoenix
    Main Class
    DNC Lv 99
    the request to change this should be simple, and It needs to happen soon. I was in a GoV party on RUN and after a time the effect from the GEO that was there started to make me sick. I politely told the GEO that i was going to fight away from the party because the effect was getting to me, she then proceeded to follow only me around with the effect ignoring the group until i had to leave, without any way for me to stop her, so we can now add harassment to the list of reasons we need a change to GEO buff animations

    Personally all I want is a /geomancer animation off/on/high/low txt command.
    (1)

  9. #9
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    (2)
    Last edited by Quetzacoatl; 04-04-2013 at 07:35 AM.

  10. #10
    Player Elphy's Avatar
    Join Date
    Jul 2011
    Posts
    235
    Character
    Lynsara
    World
    Bahamut
    Main Class
    WHM Lv 99


    SE's inspiration for GEO
    (11)

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