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  1. #1
    Player Mahouko's Avatar
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    Jul 2011
    Posts
    4
    Character
    Aelissa
    World
    Bahamut
    Main Class
    SMN Lv 99
    I'm having the same problem sadly :/
    I was in a Gusgen mines GoV group earlyer and after 2-3hours i had to leave because i noticed i was getting a really bad headacke... i felt like an old nanny for having this complaint but i'm happy to see that some others are having the same
    (2)

  2. #2
    Player acekasbo's Avatar
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    Nov 2011
    Posts
    4
    Character
    Talshana
    World
    Leviathan
    Main Class
    SCH Lv 95
    I agree that it can be a little annoying, perhaps just a ground level effect would be nicer.
    (1)

  3. #3
    Player Vagrua's Avatar
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    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    Yeah, I did receive a few headaches while leveling it for 2-3 hours in gusgen mines from the sphere effect.
    (2)

  4. #4
    Player xiozen's Avatar
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    Mar 2011
    Location
    San'doria
    Posts
    301
    I completely concur. Even though I don't experience any of the problems as stated in previous posts; there are those of us that may play the game and have health conditions which could be adversely affected by the animation of the Geomancer job...and in order to ensure those players have a fair shot at game play, Square Enix should be committed to adjusting this aspect of Geomancer's animation.
    (1)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  5. #5
    Player Jem's Avatar
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    Mar 2011
    Posts
    16
    Character
    Jehm
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by xiozen View Post
    I completely concur. Even though I don't experience any of the problems as stated in previous posts; there are those of us that may play the game and have health conditions which could be adversely affected by the animation of the Geomancer job...and in order to ensure those players have a fair shot at game play, Square Enix should be committed to adjusting this aspect of Geomancer's animation.
    This is a very good point. I have actually been in Linkshells with members that had health conditions and treatment/medicine has vertigo as a common side effect. MMOs are a great escape for these players i can imagine, and i would hate for any of them to have to log off because of the GEO animations making them dizzy; ;. Linkshells might have to end up banning GEO from events to make these kinds of players feel welcome.

    Hopefully SE does something quickly, the last thing they need is a reddit story about someone puking after playing FFXI >.> it will be the 18hr AV fight all over again.
    (1)

  6. #6
    Player Delvish's Avatar
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    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    I wonder if you get enough GEOs in the same place casting the same indi-/geo-spells on themselves, if the sphere will become opaque...
    (1)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

  7. #7
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    It's getting really annoying now with all those Geo skilling up in Abyssea with their noxious cloud of death, You can imagine how grating this when they start swarming the Reive events and bring more lag on already very laggy events..... Maybe the purple butterflies will go straight for them since you know, AOE bubbles of death, at least they will hit the dirt faster than you can say, god bless!
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Its annoying for party members of the GEO because it envelops our entire screen when the GEO is in range, especially when the GEO has up both a Geo and a Indi spell in close proximity, then I have to see two intersecting domes of two different colors/patterns/speeds/effects on my screen, one is large and green and the other is reddish brown and the animations are on top of eachother and annoy me, I can't even see what I'm fighting. Need to change the opacity of the GEO's sphere effects by a much wider margin, they're not translucent enough. Few suggestions:

    1) Make the opacity lighter to make the dome more translucent.
    2) Instead of making it a constant animation, make it pulse on and completely off every 10-15 seconds so it's less obnoxious.
    3) Make the animation a circle on the ground(energy eminating from the earth rather than an awkward dome). The circle on the ground animation can look like the Summoning Magic sigil that appears on the ground when an Avatar spawns, only larger and less complex. Making the GEO's spells a 2-Dimensional circle on the ground is way easier to judge its range than a giant bubble.
    (1)
    Last edited by Ophannus; 04-05-2013 at 12:27 AM.

  9. #9
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    confined areas like einherjar?

    This is the only place I really seen a GEO (my playtime is a lot less then it used to be) just wondering if I match the confined area complaint.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #10
    Player Delvish's Avatar
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    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Try leveling in Crawlers' Nest. I was in there with myself as GEO and 3 other GEOs. That adds up to 8 effects going at one time. The sad part is at that level we don't even have 8 effects to split between people evenly and the bonuses of the effects don't stack, so we had people with luopans up just to have them up. @.@
    (0)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

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