2000 damage + the melee hits involved to get that TP should of been plenty, we're talking ~800 CE and another ~2400 VE.
The only part that is "broken" is they didn't adjust Cure V's CE/VE values to be in line with everything else, it's actually the worse heal by far to use for enmity now.
Not every job can "tank" something WHM + XXX like they used to unfortunately. Were you /DNC? Did you not build steps up for animated flourish? It'll provide the big early VE boost through it'll become useless after a min or two of fighting.