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  1. #131
    Player OmnysValefor's Avatar
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    Oct 2012
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    Quote Originally Posted by Demon6324236 View Post
    Just to say, your average PLD can probably cure around 550~600, if you are truly geared for curing then a PLD can cure others for around 750~800 I think, and I know they can cure themselves for more than 900.
    Help me out on how average pld's are achieving that. As a hume, I heal in idk, +20 mind and capped healing skill and I cap at 550... I see a lot of plds curing for low 400s.

    I blink for my ws's, I blink for -DT, but I try not to blink for cures (I'm aware that I can swap 7 slots without blinking--including head with /displayhead off which makes twilight helm nice for curing*) I encourage the use of <stpt/al> but some mages simply don't use it.

    While Twilight Helm's +10 mnd and vit is nice for curing, it doesn't add 5% cure potency, so you're better off leaving on a -DT headpiece. It adds so little that if af3+2 head is all you have, it might be superior for helping get the cure off and slightly faster.

    I'm aware that mnd gear and skill helps, which is obviously why I'm healing better than most pld's but between pdt, mdt, ws, idle, and non-dt engaged sets, I'm running out of room.
    (0)

  2. #132
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by OmnysValefor View Post
    Help me out on how average pld's are achieving that. As a hume, I heal in idk, +20 mind and capped healing skill and I cap at 550... I see a lot of plds curing for low 400s.
    When I say average, I assume you have capped skill, really thats about all you should need to get over 500 on PLD, a little MND gear, healing skill gear(Sirona's Ring!), or CP gear can go a long way too, and there are a few pieces which are not to hard to come by. So in my opinion its not to hard to get up around those numbers on yourself and others, when you get into higher tier gear you have a lot of self potency options which take place after normal potency, which significantly boosts your cures, with the set I made for PLD CP you cure yourself for around 970 or so.
    (1)

  3. #133
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Thing with curing yourself is that healing enmity also took a reduction identical to damage done so the ratio between them stayed the same and has damage out on top.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #134
    Player OmnysValefor's Avatar
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    Oct 2012
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    Quote Originally Posted by Demon6324236 View Post
    When I say average, I assume you have capped skill, really thats about all you should need to get over 500 on PLD, a little MND gear, healing skill gear(Sirona's Ring!), or CP gear can go a long way too, and there are a few pieces which are not to hard to come by. So in my opinion its not to hard to get up around those numbers on yourself and others, when you get into higher tier gear you have a lot of self potency options which take place after normal potency, which significantly boosts your cures, with the set I made for PLD CP you cure yourself for around 970 or so.
    Thanks. I completely forgot about the curing done to yourself sword, shield. Taking off almace/[aegis]/[ochain] is a big DD/DT loss.

    But, then again, swapping invisible slots for 700 hp is probably a stretch, and as next poster pointed out, PLD's got hit with the same curing-hate "fix/nerf" that healers got. In 75 days, it was easy to make a Cure IV worth more than the damage done in the same length of time, but not so easy now.

    In most cases anyway any healer, even a blm/whm (lol) will beat a pld on cure speed. Any time I might need 900 hp, even though I'll be casting my own cure, the healer will probably beat me to it.
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  5. #135
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by OmnysValefor View Post
    In most cases anyway any healer, even a blm/whm (lol) will beat a pld on cure speed. Any time I might need 900 hp, even though I'll be casting my own cure, the healer will probably beat me to it.
    That depends on if you use pre-cast gear, PLD can hit upwards of 50% cast time reduction if geared correctly I believe, been a while since I looked at my sets and did math though.



    Edit:Correction, you would have to /RDM for 51% I think, but in either case, 34% is possible with normal PLD gear which is not to bad, 35% if you use the -cure cast time waist for Campaign but aren't in Campaign, and 49% if you are in Campaign(not like that matters though).

    In either case, the sets I'm talking about specifically are...

    Cure potency<Has 30% Cure Potency and 37% Cure Received.
    Fast Cast<As stated before, 34% without /RDM, 51% with.
    MP Recovery<If you are running low on MP, makes it nice to get back 5~35% MP back from the damage you take.

    Mind you none of these sets are super easy or for the average player, but they are possible, which was all I was saying about the 900~ Cures, I do not expect the average player to hit that high with their cures at all.
    (0)
    Last edited by Demon6324236; 04-18-2013 at 04:12 AM.

  6. #136
    Player Absinthe's Avatar
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    Apr 2011
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    Windurst
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    27
    Character
    Absinthe
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by xiozen View Post
    I use PUP as my primary job and for now, haven't had many issues since I've only been using WHM automaton in adoulin areas, with proper set-up and positioning w/ regards to master and automaton, the enmity never becomes an issue...but I can, with certainty, see how this is a nightmare for other jobs... as such, this definitely needs to be re-worked/fixed/fine tuned.
    Just wanted to say that there is something wrong with the way the automaton is getting hate at the moment. I would be interested to know what we are doing different so that I can at least have a workaround while they fix whatever they borked.

    Or maybe it's just that my automaton is broken...? /pulls-string ("My spidey sense is tingling!") Nope - definitely working.
    (1)

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