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  1. #1
    Player Guitarman's Avatar
    Join Date
    Apr 2011
    Posts
    7
    Character
    Guitarman
    World
    Shiva
    Main Class
    NIN Lv 99

    Pet Enmity Generation

    Currently, Beastmaster pets, both charmed and jug pets, Summoner avatars, and Dragoon's wyvern are unable to hold enmity any more. As a beastmaster, I can send in a pet and do nothing but let it attack for a good solid 4+ minutes, but as soon as I swing my axe once, the monster will turn to attack me. I am hearing the same issues from Summoners, who are being attacked by using their blood pact commands.

    Just wanted to bring that up!
    (6)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Yep, the only way to have your pet hold any hate currently is to WS and use Snarl right after it, but even with that, it does not last very long at all.
    (0)

  3. #3
    Player Thundarian's Avatar
    Join Date
    Mar 2013
    Posts
    25
    Character
    Thundarian
    World
    Siren
    Main Class
    SMN Lv 99
    I can confirm that it is absurdly easy to pull aggro off avatar's currently, to the point of using hastega on Garuda after she's hit something 4-5 times can pull aggro sometimes. Don't bother trying to cast a heal if the pet is tanking. Ok for group play, painful for solo'ing.
    (0)

  4. #4
    Moderator Qeepel's Avatar
    Join Date
    Mar 2011
    Posts
    395
    Thank you for bringing this to our attention. I'll be happy to escalate your report to the developers for testing. However, they will need the following information for testing. While some information may seem unnecessary, it is needed to help reproduce the problem. Can you please fill out the template below? Thank you for understanding:

    Thread Title:
    Short outline explaining what sort of issue you are experiencing.

    Platform:
    Specify which platform was in use to play the game.("PlayStation2", Windows, and/or Xbox 360)

    ISP:
    Name of ISP you use to connect to the Internet.

    Type of Internet Connection:
    Specify the type of connection. (dial-up, DSL, CATV, Optic Fiber, Other)

    Internet Connection Speed:
    Specify the speed of internet connection. (Example: 768Kbit/s, 5Mbit/s)

    Date & Time:
    Date and time of when the issue occurred. Please be sure to state the time zone of your region. (Example: Pacific Time = PST/PDT)

    Frequency:
    State how frequently the issue occurs. Please select from the following.
    1. Always
    2. Sometimes
    3. Once (did not reproduce)
    4. Unknown

    Character Name:
    Which character did the issue occur with?

    Race:
    Race of your character when the issue occurred.
    (Hume M, Hume F, ElvaanM, ElvaanF, TarutaruM, TarutaruF, Galka, Mithra)

    World:
    World where the issue occurred.

    Main Job:
    Main job and level of your character when the issue occurred.

    Support Job:
    Support job of your character when the issue occurred.

    Area and Coordinates:
    Area and map coordinates where the issue occurred.

    Party or Solo:
    If you were solo when the issue occurred, please write "Solo". If you were in a party, please write "Party". With alliance, please write "Alliance."
    *If you wrote "Party" or "Alliance", please also include the number of members.

    NPC Name:
    Name of NPC that your character was interacting with when the issue occurred.
    *If you were not interacting with any NPC, then please write "None".

    Monster Name:
    Name of monster that your character was battling against when the issue occurred.
    *If you were not battling against any monster, then please write "None".

    Steps:
    Detailed steps on how the issue occurred.
    *Please try to include the following details.

    * What you were doing when the issue occurred. (Example: Battle, mission, quest, crafting, synthesis, etc.)
    * Please do your best to write using official terms for item names and skill/ability names. Please avoid any abbreviations or improper terms.
    * If you were using macro commands when the issue occurred, please include the details of the command.
    * In case the error message appeared when the issue occurred, please include what the message said.


    *In case you cannot post all of the information in a single post due to character limitations, please make multiple posts.

    SQUARE ENIX MODERATOR
    (0)

  5. #5
    Player Thundarian's Avatar
    Join Date
    Mar 2013
    Posts
    25
    Character
    Thundarian
    World
    Siren
    Main Class
    SMN Lv 99
    Thread Title:
    Summons (pets) enmity generation is low

    Platform:
    PC
    ISP:
    cox

    Type of Internet Connection:
    cable

    Internet Connection Speed:
    10-15mbs

    Date & Time:
    Around midnight, pacific timezone

    Frequency:
    State how frequently the issue occurs. Please select from the following.
    Sometimes

    Character Name:
    Thundarian

    Race:
    Taru forever
    World:
    Siren

    Main Job:
    99 summoner

    Support Job:
    scholar

    Area and Coordinates:
    Labyrinth of Onzozo
    Party or Solo:
    Solo

    NPC Name:
    n/a
    Monster Name:
    Labrynth Manticore

    Steps:
    Battling Manticores, sending in Garuda to agro and get a melee hit and then running up to melee myself, I can pull agro on the Manticore with one auto attack and a blood pact, despite Garuda getting in one to two hits.
    Typical battle: Send in pet, pet hits for 160-200, I engage and melee with staff, 20-30 damage, I use blood pact: rage, pull agro. This also happens sometimes when I allow the pet to hit a second time before activating rage.
    This is just an example of pet enmity not working well on the low end of the scale. As monsters get higher level and harder, my pet hits for less damage, generating less agro, and making it so that despite me letting her (or other summons) a large number of hits in, I can pull off my pets activating blood pacts or taking other actions (casting a cure spell), frequently resulting in me getting 2-3 shot (I’m a taru :P) **Please note I am using no gear which lowers the enmity my pet generates.

    Hope this helps, I didn't want to go back to Adoulin and get killed a few more times for the sake of science so I worked with something less dangerous but should give you an idea how the scaling is off. This can be an issue on many of the higher level monsters.
    (4)

  6. #6
    Player Mirril's Avatar
    Join Date
    Jan 2013
    Posts
    7
    Character
    Mirril
    World
    Cerberus
    Main Class
    SMN Lv 99
    I have also experienced problems with enmity on a pet job. I don't believe it is an issue of the pet generating no/low enmity, as I was in a duo. Copy and paste of "form" provided above follows:


    Thread Title:
    Enmity Issues, on pet jobs and perhaps in general.

    Platform:
    PC
    ISP:

    This does not apply to the issue.

    Type of Internet Connection:
    This does not apply to the issue. Irrelevant.

    Internet Connection Speed:
    Not relevant.

    Date & Time:
    ~April 30, 2013 various points through the day.

    Frequency:

    2. Sometimes ~Issues with enmity and summon pets

    4. Unknown ~Issues with enmity in general.

    Character Name:
    Mirril,

    Race:
    Mithra (likely irrelevant)

    World:
    Cerberus
    Main Job:
    Summoner (Other player involved was on various jobs, Blue Mage, Red Mage)

    Support Job:
    White mage

    Area and Coordinates:
    Area and map coordinates where the issue occurred.

    Party or Solo:
    Party: 2 members.

    NPC Name:
    Ceizak Battlegrounds enemies. Various.

    Monster Name:
    Varying, Umbril, Twitherym, etc.
    *If you were not battling against any monster, then please write "None".

    Steps:
    Detailed steps on how the issue occurred.
    *Please try to include the following details.

    * What you were doing when the issue occurred. (Example: Battle, mission, quest, crafting, synthesis, etc.)

    ~Battle.
    Casting spells like paralyna and silena resulted in me (summoner) "pulling hate" (getting the attention of) the mob (enemy), away from my pet (Garuda, Carbuncle) and the other party member (Main jobs Red Mage, Blue Mage, varying)

    * Please do your best to write using official terms for item names and skill/ability names. Please avoid any abbreviations or improper terms.

    Pet (garuda, carbuncle) was unable to hold hate against enemies. At times, I had enmity when I had taken no action that would have normally generated it (ie paralyna/silena). I highly doubt it was a "hate reset" unless every new enemy in Adoulin zones have "hate reset" moves.
    Other player in party was also unable to hold hate at times.
    ~Is hate decay too fast/broken?
    ~Was it due to a enemy/mob tp move that reset enmity?

    * If you were using macro commands when the issue occurred, please include the details of the command.
    * In case the error message appeared when the issue occurred, please include what the message said.
    (1)

  7. #7
    Player Guitarman's Avatar
    Join Date
    Apr 2011
    Posts
    7
    Character
    Guitarman
    World
    Shiva
    Main Class
    NIN Lv 99
    Before I begin, I am extremely grateful for your response Qeepel. I know it may seem like nothing to you, but the fact that you're willing to hear us out is extremely gratifying. It's a rare treat nowadays. Thank you!

    Thread Title:
    Currently Beastmaster pets, Summoner avatars, and dragoon wyverns are unable to generate enmity properly. A pet can fight alone for several minutes, but as soon as the master uses an ability or swings their weapon, threat is on the master.

    Platform:
    Windows

    ISP:
    Comcast

    Type of Internet Connection:
    Cable

    Internet Connection Speed:
    5Mbp/s

    Date & Time:
    5pm PST 3/31/2013
    Frequency:
    State how frequently the issue occurs. Please select from the following.
    1. Always


    Character Name:
    Guitarman

    Race:
    Race of your character when the issue occurred.
    Hume M

    World:
    Shiva

    Main Job:
    99 Beastmaster

    Support Job:
    49 Dancer

    Area and Coordinates:
    All areas

    Party or Solo:
    Solo

    NPC Name:
    None

    Monster Name:
    All monsters

    Steps:

    Summoned the jug pet FaithfulFalcor on 99 Beastmaster/49Dancer job. Use the "Fight" command to have Falcor attack an Umbril monster in Adoulin. Let Falcor and Umbril fight each other for several minutes. After minutes pass, engage Umbril. First swing of axe caused the Umbril to change target to me. This was the first occurance, however it is not limited to Umbril. All monsters and pets, both charmed and jug pets are causing this issue. The Beastmaster's pet is unable to generate enough enmity alone to keep the monster from attacking the player. Player abilities such as "Spectral Jig" and "Ready" are causing instant target changes from the enemy, causing the enemy to attack the player.
    (1)

  8. #8
    Player Thundarian's Avatar
    Join Date
    Mar 2013
    Posts
    25
    Character
    Thundarian
    World
    Siren
    Main Class
    SMN Lv 99
    Was killing Faunus Wyvern in Abyssea Grauberg tonight, atma of minikins monstrosity and razed ruins equipped, pets couldn't hold aggro with auto attacks, the Wyverns would actively attack me despite me standing around doing literally nothing after assaulting them.

    Using a blood pact instantly pulled off the pet, and even hitting with 4k predator claws, the wyverns would sometimes return to attack me again before the 45 second blood pact cooldown was up. This is a bit absurd.
    (0)

  9. #9
    Player Arciel's Avatar
    Join Date
    May 2011
    Posts
    139
    Character
    Arciele
    World
    Bahamut
    Main Class
    SMN Lv 99
    I concur.

    Thread Title:
    Currently Beastmaster pets, Summoner avatars, and dragoon wyverns are unable to generate enmity properly. A pet can fight alone for several minutes, but as soon as the master uses an ability or swings their weapon, threat is on the master.

    Platform:
    Windows

    ISP:
    various

    Type of Internet Connection:
    Cable

    Internet Connection Speed:
    5Mbp/s

    Date & Time:
    3 April 2013. 12-5pm
    Frequency:
    State how frequently the issue occurs. Please select from the following.
    1. Always

    Character Name:
    Arciele

    Race:
    Race of your character when the issue occurred.
    Hume M

    World:
    Bahamut

    Main Job:
    99 Summoner

    Support Job:
    49 White Mage

    Area and Coordinates:
    All areas

    Party or Solo:
    Solo

    NPC Name:
    None

    Monster Name:
    All monsters

    Steps:

    Soloing against monsters in various locations, one of which was a colonization reive. When fighting with an enemy, I would use a Lv75 Merit Blood Pact to deal damage, which ranged between 2-4k in damage. Prior to the version update and enmity changes, this would be sufficient to ensure that the monster would be focused in attacking my avatar only (no matter what I would do). Post update, any and all spells / pet commands / job abilities I use after the Merit Blood Pact was used would immediately cause the enemy to turn its attention to me.
    (0)

  10. #10
    Moderator Qeepel's Avatar
    Join Date
    Mar 2011
    Posts
    395
    Hello!

    I'll go ahead and submit your information for further testing. Any changes, news or updates regarding this matter will either be made directly to this post, or on www.PlayOnline.com and official FFXI forums. Thank you again!

    SQUARE ENIX MODERATOR
    (0)