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  1. #27
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    Gimme a break. You don't know that's all there will ever be. as the storyline is advanced there will probably be more areas. Besides, quality over quantity.
    Yes I agree that quality is important, so far it is lacking though. Let's not sugar coat the expansion. Yes it is new shiny thing, but it is not that great compared to the existing ones, some old ones, and just plain not explained very well. Considering this is a brand new expansion, for a completely new areas, the finished products (or whatever stage it is now) is not very good when you compared to CoP, Zilart and ToAU. The ideas are half baked, the jobs are fancy but not necessary, instead they should focus on what they have and make them TOP quality. Stop giving us new things that are not well thought of. ToAU was a radical ideas, it brought tons of new game mechanics (and some forgettable ones like colloseum and pankration). Abyssea literally drop the big A-bomb and changed the game. Voidwatch expanded the idea that you can pop kill NM at your own time. Meeble is assault on steroid. Granted the last two are not exactly perfect and has their own issues. SoA so far are mild in comparison, the fun is lacking sorely. Sure xp is meaningless now, but we need some sort of a solid fun activities that can be done all the time non stop with no invisible walls everywhere.
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    Last edited by Luvbunny; 03-31-2013 at 10:50 AM.