Footwork is actually affected by Martial arts. at LV 65 Base delay for footwork is 500, with Martial Arts lv 75 it's 480, and at lv 82 it decreases to 460.
The lower delay results in less TP you're getting in return killing X-hit builds every new tier of Martial Arts. So if you're wanting to hit faster due to lower delay you're actually decreasing the usefulness of Footwork. (Gaining 100% TP with less hits).
The only way you are going to see Footwork become more powerful is:
a) Remove the effects of Martial Arts on Footwork so you can keep x-hit builds up.
b) Increase the # of attacks allowed under Footwork over 2 per round.
Another thing is that when going to higher levels, your h2h gets is a bigger increase in power % than footwork does. When you trade your weapons for higher base damage the difference is even more noticeable.
Here is a link to post research done for DPS and such for MNK. Includes both Footwork and non Footwork.
https://spreadsheets.google.com/ccc?...AO&hl=en#gid=3
Also, I admit I haven't messed with Footwork since the lv 85 cap, but i'm curious to see if footwork or h2h gets to 100% tp faster inside Abyssea. You can do it in less hits yes, but Footwork losing X-hit build and with all the DA/TA gear/atma now it may be comparable in getting 100% tp.

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