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Thread: Footwork

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  1. #1
    Player Ryozen's Avatar
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    Mar 2011
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    Character
    Nyosan
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    Quetzalcoatl
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    SAM Lv 95
    You got me for a second there. It sounded like a pretty good idea, until I realized they were in the same category. It wouldn't be a terrible earring, if MNK was the only job you planned to use it on.
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  2. #2
    Player Draylo's Avatar
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    lol can tell it Pchan with his retarded upside down ?
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  3. #3
    Player wish12oz's Avatar
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    U GUYZ R ALL RONG! PCHAN IS AWESOMZ AND SUPR KEWL!
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  4. #4
    Player Vortex's Avatar
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    Mar 2011
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    Character
    Mystina
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    Cerberus
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    RNG Lv 99
    Arguing with pchan is like arguing with a rotting corps, no matter how much you complain that it smells, over time, it will just stink even worse untill you learn the inevitable and back away.
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  5. #5
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    been away from forums for a bit, heres my op on h2h to use w/ footwork, IF tp per kick isn't ur focus .. Taurine Cesti / Ursine 2-4 .. if it is, +15 STP Barracudas from ToM. havent used my Footwork build lately cuz of tanking reasons, but iirc im @ 18 tp per kick w/o losing haste cap on gear all while /drg and spamming WS, most of the time people argue about the usefulness of Footwork w/o understanding the builds behind them.. even if i were to use Verthganda w/ Footwork id have 15 TP kicks and id still self SC.. admitedly i dont know the numbers between a Verth h2h DoT > WS vs Verth Footwork WS > DoT (not entirely sure if the AM effects Footwork either which would be a downside too). Either way i play mnk/drg + Footwork for fun sake~
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  6. #6
    Player Cream_Soda's Avatar
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    Mar 2011
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    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by FioryGriever View Post
    been away from forums for a bit, heres my op on h2h to use w/ footwork, IF tp per kick isn't ur focus .. Taurine Cesti / Ursine 2-4 .. if it is, +15 STP Barracudas from ToM. havent used my Footwork build lately cuz of tanking reasons, but iirc im @ 18 tp per kick w/o losing haste cap on gear all while /drg and spamming WS, most of the time people argue about the usefulness of Footwork w/o understanding the builds behind them.. even if i were to use Verthganda w/ Footwork id have 15 TP kicks and id still self SC.. admitedly i dont know the numbers between a Verth h2h DoT > WS vs Verth Footwork WS > DoT (not entirely sure if the AM effects Footwork either which would be a downside too). Either way i play mnk/drg + Footwork for fun sake~
    It was 70%+ double kick rate on 2-3 ursine. I'd only imagine that being higher w/ 2-4. No way 15 stp is beating Ursines ever, lol.
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  7. #7
    Player Diasetsu's Avatar
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    Mar 2011
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    Character
    Diasetsu
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Cream_Soda View Post
    It was 70%+ double kick rate on 2-3 ursine. I'd only imagine that being higher w/ 2-4. No way 15 stp is beating Ursines ever, lol.

    Actually depending on Atmas, there is a decent chance 15 store tp would beat Ursine in certain gear situations. It wouldn't be by a ton, but even barracudas could get 1.677 hits per round avg with all the DA and TA now. Ursine 2-4s should come out to 1.858 hits per round, once ya throw in that Store TP, Barracudas could technically have a higher footwork WS frequency.
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    Last edited by Diasetsu; 03-30-2011 at 08:55 PM. Reason: poor wording

  8. #8
    Player Ryozen's Avatar
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    Mar 2011
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    118
    Character
    Nyosan
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    If you've got Vereth and you're not using Victory Smite... do I need to finish this sentence?
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  9. #9
    Player Swords's Avatar
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    My Footwork Build:

    2-4 Ursine Claws +2
    Tantra Tathlum
    Tantra Crown +1
    Backlash Torque
    Brutal Earring
    Kemas Earring
    Loki's Kaftan
    Tantra Gloves +1
    Raja's Ring
    Spiral Ring
    Amement Mantle +1
    Black Belt
    Tantra Hose +1
    Tantra Gaiters +1

    Depending on my sub, what's being fought, atma's, and so on single kicks...

    Average damage range with Tank Setup: 200-450 (Including Crits)
    Average WS damage range with Tank Setup: 1700-2700 (With Kick WS)
    Damage range with Pure DD Setup: 250-760 (Including Crits)
    WS damage range with Pure DD Setup: 2500-3500 (With Kick WS)

    Quote Originally Posted by Cream_Soda View Post
    It was 70%+ double kick rate on 2-3 ursine. I'd only imagine that being higher w/ 2-4. No way 15 stp is beating Ursines ever, lol.
    It is, I have roughly a 85-95% Double Kick rate outside of abyssea.
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    Last edited by Swords; 03-30-2011 at 01:35 AM.

  10. #10
    Player Swords's Avatar
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    At the same time though the proc. rate for the 2-4 hit Ursine claws when using Footwork is extremely high, so much so you could sacrafice any DA/TA atma's and gear and probably see little to no difference in the proc. rate. Granted the rate of probability in this game is high, so I imagine there are some situations where it might be more beneficial, even the 2-4 hit Ursine claws have their uses outside of footwork.
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