
Originally Posted by
MarkovChain
TP spam has nothing to do with TP speed, read again. If you give 2 TP per hit the mob is getting 100% after 50 hits, regarless of the amount of haste. Haste is irrelevant ; what matters is the base TP given per round, and mainly this if you exclude regain and store tp on the mob and you. This is different than considering the amount of TP moves done on you per minute, which would be relevant if your mage is likely to run out of MP due to it not regenering fast enough. That's not what is being discussed here, I am discussing stun locking a mob with shoulder tackle, in which case what matters is the amount of WS that you can do until you are ready to stun and the mob gets 100 tp ( 2 ws duo, 4 solo typically).