You know, after designing Besieged, Campaign, and Walk of Echoes, THREE similar all you can whack type of events, they still have learned NOTHING AT ALL. This is just a sad example on how badly SoA is designed. Auto Reraise should be granted for this type of events. As well as random temp items. Reive Unity is a great idea however.
We need variety, and a replacement for this godawful boring whacking roots over and over type of activities EVERYWHERE in SoA. Not to mention the crap rewards on Soul Pyre. As well as the 3-5 hours trend of killing NMs....seriously who has the time to spend that long to do one events.


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