I'm kinda disappointed that RUN gets no curative spells, for a tank job with access to white magic.
White Magic =/= Healing magic necessarily.
I get why they didn't get it, way too much overlap with paladin already. You have /blu, /whm, /sch, /rdm as options if you want cure lines and also /dnc for tp based healing. Any of those combined with up to regen-4 and what appears to be some of the best inherent evasion+parry skill in the game should hopefully be a great start in the overall toughness of the job![]()
This. With their damage output potential, they should be able to hold enmity via damage and additional effects. People are concerned about their lack of defense, but it looks like they have among the highest AGI of any job (I'm guessing bar THF, RNG, and maybe COR). Their Parry + Evasion, plus having a spell that increases their parry effect and a JA that increases their evasion -- I imagine them being an incredibly potent damage and mitigation force in the hands of the right people. I'm excited to move forward with it, myself.
Somewhere in space... this could be happening right now.
I never said White Magic was healing magic, I said I was disappointed it didn't get curative magic. It's really not a big deal, it's magic is focused on what it is supposed to do, defend against magic. I'm at lv 22 and love it so far, I am gonna have to collect some DT- and PDT- to make up for it's light armor use.
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