Is that like that whatchama game where you could level to 255 and then reset to 1 with higher stats?I see a lot of ideas for new jobs here and I thought maybe we should create Tiers of current jobs. For example: WHM > Devout (following a line of thinking similar to Final Fantasy Tactics), RDM > Time Mage, WAR > Gladiator and so forth, instead of just creating these jobs and making available to anyone that purchase the expansion/add-on/scenario you would have to complete quest and meet a "certain" requirement such as, to open Time Mage flag you would have to Level UP RDM to 99 first and so on to the Tier II job levels.
Please post your ideas of job upgrades for the Tier II, it could even have a second branch of one individual job and even combos for that matter, BST99/DRG99 to become Dragontamer and go capture your own "Dragon" not only having a little wyvern to fight with you.
Perhaps these jobs could be slightly stronger then their previous jobs due to the requirements. Able to use their Job Requirement Specific gears.
SMN maybe going into Evoker, where the Avatars consume no MP and have the ability to fuse with the Avatars sharing stats from gear and SUBJOB.
I'm curious to know what ideas people come up with under this thread.
Thanks for participating.
Actualy that would be interesting. You need to give up your 99 job to get this new stronger version. I'd support that idea.
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