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Thread: New spells?

  1. #21
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Emitremmus View Post
    I would just like to see some more canonical FF series enemy spells to be honest. I think BLU's functionality is at its peak, and gaining too much more in firepower is sure to lead us to lose firepower in other places.

    Just being able to see classic spells like Mighty Guard, Beta, Trine, Laser Eye, Shadow Flare, Aqualung, Pulsar, or even *gasp* Roulette would be awesome to see make an appearance.
    I think we would all agree that mighty guard would be amazing.
    (0)

  2. #22
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    sadly most of those spells have nothing in game using them atm excluding might guard, tho i guess proto star = pulsar.... kinda. Trine is kinda unneeded becaus of whisker, aqua could be nice, and probably easily added to the new craclaw mobs
    (0)

  3. #23
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    I want Phototrophic Wrath from Leafkin
    (1)

  4. #24
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Prothscar View Post
    I want Phototrophic Wrath from Leafkin
    Their other ability would be a nicer regen, though wrath is much more needed, enlight or magic attack bonus. Hope we get either.
    (0)

  5. #25
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Ophannus View Post
    After setting Auto Refresh, Triple Attack, DW3, Animated Wail, Amorphic Spikes and Battery Charge, I have like 3 point left over. I don't know where you guys think you'll be setting these hypothetical new spells except for rare situations(like 95% of the rest of our spells that aren't in the traits above). Unless they create new spells that cost dirt cheap blue points to set and let us make Triple Attack, DW3 for less points(think how many blue points auto refresh at 75 was vs auto refresh at 99) I don't see new spells replacing old ones. DW3 and Triple Attack are that good. Auto refresh could be tossed I suppose in favor of us relying on idle gear and battery charge as well as being way more conservative casters(than we already are now?!). How would you guys incorporate these new spells into a BLU/WAR all-out DD build? Drop auto refresh/battery charge/sudden lunge/Fantod? Considering Amorphic Spikes is level 98, can we really expect a new spell to render it obsolete? Considering how we learn SO MANY spells between 95-99, can we really expect anything less than simply side-grades to the existing main spells.?
    There's a chance that they could include another 2 spells to the DA/TA trait list and allow setting all 6 to give QA. Though it would likely be ~2% and generally only used when /NIN or /DNC, it would give other options to make TA by picking 4 of the 6 spells, so you could hopefully drop demoralizing roar for a cheaper new option.

    Also a similar thing with DW, another 2 spells allowing for DW4 by setting all 8 spells, or you can choose 6 of the 8 and still get DW3. If we're really lucky one of the new spells could be a side-grade to Amorphic Spikes, but fits into one of these JT lists so you could drop both mortal ray and AS for example with just 1 spell.
    (1)

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