The only job I would want a mythic for anyway is SCH, and Tupsimati is shit. So I'm not crying over it. I dont mind farming alexandrite on principle if I could do it dual box like I did dynamis.Despite the "spam t3 Einherjar over and over" example above, many people who didn't blow all their ampoules on rubber harnesses already have finished or are close to finishing the ampoules requirement. Odin was 2880 ampoules, after all. People have had years to do Einherjar. As for Nyzul, unless you lost a lot (and broke even on tokens), you should have a good start. Maybe a good start is only 20k tokens or maybe it's 50k. 5k tokens per run is very reasonable with even 1 other person and a mule.
Regarding assault, that content is actually varied. Many are quick kills at 99, while others offer content with unique mechanics that you can't experience anywhere else in the game. I don't think the repetitive content statement holds up for these. A lot of the PSC and PFC assaults were pretty bad though, you're right about that, so if you got in and got out really quickly you only experienced the annoying ones.
As for Salvage? Sorry but you're stuck with that. If you aren't willing to grind alexandrite, why should you get a mythic? You're not even complaining about the amount, you're just complaining that you have to do it. Also, look how far we've come from the old days of linkshells farming relics when we complain that mythics are annoying because they require another person.
Are we complaining that new players who missed out on all the ToAU content have to jump through too many hoops? Or are we just complaining about the amount of alexandrite needed? The alexandrite gripe is legitimate, but the requirement is easier than ever due to neo-salvage. However, after seeing some of the SoA armor stats, I'd worry about the long term future of the event.
Nyzul is kind of a deal breaker for me personally. I really hate it.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |


Reply With Quote